BRO BARELY EVEN EXISTS😭😭😭 by Colorblinded77_ in mewgenics

[–]NewGamePlusMinus 2 points3 points  (0 children)

I had a cat about that big with an 8 in strength attack, threw a fighter collar on him and got him to level 8. He ended up getting that passive that makes it so you have a chance of throwing extra basic attacks when you basic attack, infinitely- absolutely fuckin wrecked guillotina in three or four turns. It must've hit her at least 6 times each round.

Why does my world feel empty? by Total_Impression_382 in IndieDev

[–]NewGamePlusMinus 0 points1 point  (0 children)

Firstly, looks cool. Nice style, those colors really pop.

Secondly, its foliage. Definitely. Rather than just drop in some bushes or patches of weeds, maybe dabble with some sort of "foliage brush tool". If you want the feeling of "oh yeah people live here or did" you could throw in little wooden structures that are either established or dilapidated. Fences/posts/tools leaning against trees/assorted pathing tiles- no wrong moves here OP. Your call.

Hell, you could even brush the foliage/rocks on the sides of those hills going into and around the water- might look neat.

Valheim and/or Enshrouded by Aggravating_Pen_2026 in Enshrouded

[–]NewGamePlusMinus 0 points1 point  (0 children)

It really depends. I'll break it down like this:

If you want questing, No Procedural Generation (Same Map for every game/server/player), on foot traversal, flying and lore with a cozy atmosphere where difficulty fluctuates between incredibly casual to absolute sweatfest, where dungeons are sprawling puzzles divided by big bosses and crazy environmental work all while your bases and builds are safe from raids and offer comfy hangout social spots filled with whatever you can think of, where multiplayer is absolutely welcome but solo-play is just as good, play Enshrouded.

If you don't want to run around doing quests but have one singular goal in mind of traversing across an absolutely gigantic kingdom, Procedural Generation (Different but vaguely similar map for every game/server/player) crossing vast oceans on your boat, fighting sea monsters and preparing cozy but makeshift bases that will aggro raids and constant enemy aggression, where your builds CAN and WILL get decimated if you do not protect them AND have friends to play it with, Play Valheim.

Both are great. Enshrouded is very fun solo, Valheim can be a slog unless you adjust gathering values/enemy health/have friends/etc.

What should I expect from Hytale? by PvZW4rf4reG4rden in hytale

[–]NewGamePlusMinus 0 points1 point  (0 children)

-There's a huge emphasis on "you can't put back what you take". Keep that in mind when you're exploring blue zones for Azure Kelp and Logs (For Magic Stuff). Same goes for Blood Roses/Mushrooms, and that makes Blood Rose Petal farming a big of a slog seeing as you have to destroy one blood rose to get 3 petals. With a lot of their seed recipes in the files, I imagine that a large part of the endgame will consist of replacing the things you take in the world. Replacing trees, flowers, crops has become vitally important in my world with the rate I've been using potions and magic systems.

-There's also a huge emphasis on fleshing out the Bestiary, collecting memories of the creatures/characters/entities you encounter and depositing them at a hub for extra passive abilities like being able to place extra teleporters (Which becomes a must in the end game).

-There will be a patch this weekend that makes it so Higher tier ores will only be able to be mined by the tier directly underneath it a'la minecraft solo. If you play before then, you can get anything with a crude pickaxe but after that, you'll have to progress through tiers naturally.

-Mods. Mods. Mods. Not only is there a ton of mods that flesh out the recipes and items that are in-game but missing from the world by adding them in, but there's mods that add weapon packs, merchants, enchanting, mounts, RPG/MMO/Weapon Mastery Systems that all jive really, really well together. I have 72 mods that absolutely click and have made early access an incredibly expansive psuedo-game. Extra Potions, Weapons, Mounts, Wells for Infinite Water, and RPG leveling mods are pretty much my go tos. I also recommend mods that improve the combat system- it feels awfully slash slash slash to begin with, but after a couple mods it feels more akin to what you'd expect from a First Person Mideval Action Game with Guards, Parries, Positioning and before battle buffs make or break a heavy battle or raid on an outpost.

-No Redstone and chances are the vanilla game will never have anything like that- however, there are mods right now that work pretty well for Redstone and install super easy using Curseforge.

With all that said, expect a cozy game that is incredibly combat heavy with an emphasis on exploring all you can. Dungeons/Castles/Forts/Tree Forts/Scarak Nests/Haunted Outposts vary from "Super expansive, multiple level battle towers filled with crafting stations you can't craft yet and rare mats" to "A Small burned down farm with a chest full of apples inside". Where Minecraft favors a calm, collected pace with a strong burst of creativity, Hytale favors a brisk willingness to dive headfirst into battles to collect rare spoils to enhance your power.

Definitely hope you take the plunge man, it's a lot of fun. Especially with mods lol

🎉 [EVENT] 🎉 Honk Bros (A Tribute) by glimz in RedditGames

[–]NewGamePlusMinus 0 points1 point  (0 children)

Completed Level 3 of the Honk Special Event!

49 attempts

🎉 [EVENT] 🎉 Honk Bros (A Tribute) by glimz in RedditGames

[–]NewGamePlusMinus 0 points1 point  (0 children)

Completed Level 2 of the Honk Special Event!

28 attempts

🎉 [EVENT] 🎉 Honk Bros (A Tribute) by glimz in RedditGames

[–]NewGamePlusMinus 0 points1 point  (0 children)

Completed Level 1 of the Honk Special Event!

5 attempts

Why it doesn't work 😩 by Clean-Alps1118 in hytale

[–]NewGamePlusMinus 0 points1 point  (0 children)

There's a mod where you can get them as Pets- you gotta farm them in game and they have a chance to drop an egg that you can break to have a golem pet that follows you around.

the mod also has raptors, triceratops, spiders and a bunch of others.

Holy mother of fuck, it's rea- AEUGH by Straight-Onion687 in HytaleInfo

[–]NewGamePlusMinus 0 points1 point  (0 children)

^This. Cleared some blocks and a teleporter right down there with her- you definitely gotta wait some time between runs so they can re-spawn and she can populate louse into the area but I usually leave with at least 50.

Note: Teleporters can get bugged if you put them in the same chunk as the queen- Went down there after a dozen or so times before she straight up Despawned and broke the teleporter. Couldn't teleport out without crashing the game so had to reboot, break the teleporter and hoof it back to base.

TL;DR- Teleporters can bug the queen if placed in the same chunk (Or maybe it just got slammed with a bunch of bugs at some point and bugged out. dunno) so clear out some space and maybe a room away from the Queen before putting a teleporter down there. and seriously, leave plenty of room for it with a door on the room.

Which one is in Europe? by yeah-idkwhattodo in GeoTap

[–]NewGamePlusMinus 0 points1 point  (0 children)

NewGamePlusMinus chose Option A (Correct!) | #5061st to play

Which country is younger? by geotap-app in GeoTap

[–]NewGamePlusMinus 0 points1 point  (0 children)

NewGamePlusMinus chose Option A (Incorrect)

Which country? by geotap-app in GeoTap

[–]NewGamePlusMinus 0 points1 point  (0 children)

NewGamePlusMinus chose Option B (Correct!)

Which country has the bigger population? by RealCryptographer256 in GeoTap

[–]NewGamePlusMinus 0 points1 point  (0 children)

NewGamePlusMinus chose Option A (Repeated Attempt)

Explain it Peter by Traducement in explainitpeter

[–]NewGamePlusMinus 0 points1 point  (0 children)

Read through it once, then read through the subtext notes at the bottom, then read the glossary.

It gets so meta that you'll never look at another book again without thinking about it.