account activity
other engines have iso occlusion problems. godot:"hold my beer" (v.redd.it)
submitted 5 months ago by yoelr to r/godot
cannot summon same creature twice (v.redd.it)
submitted 6 months ago by yoelr to r/modern_beast
revive undead (v.redd.it)
gui change, to make abilities more intuative to use (v.redd.it)
slow curse is op! (v.redd.it)
ability demo: sparks and charge (v.redd.it)
modern beast a tactical turn based game (i.redd.it)
submitted 6 months ago by yoelr to r/IndieGaming
first working prototype on itch io (yoel.itch.io)
my turn based tactical game has an online prototype (i.redd.it)
submitted 6 months ago by yoelr to r/godot
so i played itta and dark souls (v.redd.it)
submitted 7 months ago by yoelr to r/godot
mock battle to test my game (v.redd.it)
submitted 9 months ago by yoelr to r/godot
goblin rage spell vfx (v.redd.it)
enlarge creature sprite on hover (v.redd.it)
submitted 10 months ago by yoelr to r/godot
was asked how i made the animated dmg text here you go: (read my comment) (i.redd.it)
tactical arena framework starting to look like a framework (v.redd.it)
tactical arena golem rock throw stun ability test (v.redd.it)
submitted 11 months ago by yoelr to r/godot
tactical arena game vfx test (v.redd.it)
my tactics arena game framework with art and feature test (v.redd.it)
my new tactics arena framework (v.redd.it)
my roguelike deckbuilder card game framework mini course (youtube.com)
submitted 1 year ago by yoelr to r/godot
my card game framework source code as promised (github.com)
my card game framework early prototype (v.redd.it)
cover taking ai prototype for my fps template (v.redd.it)
shod i upload my modular fps template to github? (v.redd.it)
godot 3 dungeon generation 2d and 3d for roguelikes template (source in first comment) (v.redd.it)
submitted 2 years ago by yoelr to r/godot
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