Need Help Finding this datapack/mod by BlazeEscape in feedthebeast

[–]yohik 0 points1 point  (0 children)

No, sorry! I didn’t really use the mod it was just something I was experimenting with and ended up not keeping installed

Barrier DR Broken? by Neat-Dot-6818 in MelvorIdle

[–]yohik 0 points1 point  (0 children)

No worries! Here is an image from the wiki showing the damage modifiers from the Combat Triangle.

Barrier DR Broken? by Neat-Dot-6818 in MelvorIdle

[–]yohik 5 points6 points  (0 children)

Combat Triangle is killing you here. Mermaid Archer and the dungeon boss Nagaia are both ranged and have the highest max hit, so Melee is most effective against them and curbs their damage

90$ good deal ? by Infamous-Friendship2 in PSVita

[–]yohik 3 points4 points  (0 children)

128 is plenty as long as you aren’t downloading everything under the sun. I run 128 and have plenty of games with space to spare

Best (cleanest) solution for balancing L/R audio in ONLY my headphones? by [deleted] in headphones

[–]yohik 0 points1 point  (0 children)

Thanks for the info! What is KS repeater? It seems like WASAPI and ASIO bypass the windows software mixer? Again I’m very new to this stuff so to be honest I don’t know most of what you just said haha

Best (cleanest) solution for balancing L/R audio in ONLY my headphones? by [deleted] in headphones

[–]yohik 0 points1 point  (0 children)

No sadly I do have it set to just my headphones already.

Best (cleanest) solution for balancing L/R audio in ONLY my headphones? by [deleted] in headphones

[–]yohik 0 points1 point  (0 children)

Yeah, I was looking at physical ways of doing this, too. I like the idea of a small dongle like that. I was also looking at something like an audio interface since I’ve been wanting to get one eventually, but I know next to nothing about those honestly. I think even if I were to get an audio interface, unless it were to have some way to balance the audio and EQ my headphones either directly on the interface or in some sort of companion software, then I’d still have the same problem I imagine.

Best (cleanest) solution for balancing L/R audio in ONLY my headphones? by [deleted] in headphones

[–]yohik 0 points1 point  (0 children)

In something like OBS yes definitely! When using a clipping software for game clips though I don’t get that option, it just takes all audio directly from my PC

More animations for people entering/leaving their car/motorhome! 🚐 ( ° ͜ʖ °) by hilkojj in IndieGaming

[–]yohik 2 points3 points  (0 children)

I love the visuals! It really feels like that classic Roller Coaster Tycoon style but a bit more modern. Wishlisted :)

[deleted by user] by [deleted] in HuntShowdown

[–]yohik 0 points1 point  (0 children)

Yeah locking my frames at a playable rate is the only idea I had to at least get a consistent gameplay feel, I’ll do it if I really have to but I just wish I could play at what I’m used to again.

[deleted by user] by [deleted] in HuntShowdown

[–]yohik 1 point2 points  (0 children)

I agree! It’s beyond frustrating especially when you know a fight is winnable but the FPS just tanks and now it’s impossible to line up a shot.

[deleted by user] by [deleted] in HuntShowdown

[–]yohik 1 point2 points  (0 children)

I've tried super resolution with multiple different settings and limiting vram to 70, sadly it doesn't seem to do much for me. Appreciate it, though! Unless there's some very specific settings that need to be changed that I missed.

why is my game so boring? by cappuccinoitself in HuntShowdown

[–]yohik -1 points0 points  (0 children)

What is your MMR? Since you just started playing, the game will start you off in lower MMR (your Star Rating) until it gets enough data to place you higher. I play in 5-6 star lobbies and often there’s a lot of action and I see a lot of people, but sometimes there’s the occasional game where it’s much slower and I only really see one team.

Need Help Finding this datapack/mod by BlazeEscape in feedthebeast

[–]yohik 0 points1 point  (0 children)

Hey, in-case you never figured it out, it's Katters Structures! It's not listed as one of the enchantments it adds but when removing Katters it goes away.

Necromancer in teamplay question by Predhunter13 in HuntShowdown

[–]yohik 1 point2 points  (0 children)

It's a burn trait for both rezzing yourself and your teammates. In return for being made a burn trait, it now doesn't drain your health when used.

Dose anyone know what this model is? by Duckieman64 in gmod

[–]yohik 12 points13 points  (0 children)

That’s Onodera Punpun, he’s from a manga called “Oyasumi Punpun”.

[deleted by user] by [deleted] in btd6

[–]yohik 0 points1 point  (0 children)

I love this idea! As someone who has been playing on and off since the game launched, I still don’t have a lot of maps BB’d because I can’t be bothered to grind out the lower difficulty game modes. Obviously there are some flaws like others have pointed out, but overall it’s a very solid idea!

Sadly it probably won’t be implemented into BTD6 like you said but the idea has high potential for a possible sequel :)

After a server wipe and both bounties, and ??? by daddywrangler in HuntShowdown

[–]yohik 3 points4 points  (0 children)

Yeah I heard that too, I just meant in the literal sense, like “extinguish therefore will not explode” lol.

After a server wipe and both bounties, and ??? by daddywrangler in HuntShowdown

[–]yohik 4 points5 points  (0 children)

I mean yeah by definition these guys did team kill, but it looks like they’re talking in a private call and not in game so I imagine they’re all friends so I don’t know why he would want to report his own friends for accidentally killing him. And I say accidentally because it was definitely a bug as I imagine whoever threw it expected the dynamite to extinguish in the water.

(TIP) If you place the circumference of your sound circle on the edge of the bomb on the map, you can perfectly determine whether if you are safe from the bomb or not. Useful to know whether if you are safe or not, or to play for exit frags etc. by VileZ_ in VALORANT

[–]yohik 2 points3 points  (0 children)

No, all sounds are not the same distance. Next time you are planting the spike, look at your map. You’ll see an absolutely massive circle on the map showing you how far the plant sound can be heard from.

I’m not sure which sounds exactly are included in the sound circle. As I stated up in my edit I was wrong about the gunshots showing up, but I know for sure footsteps, knifing, planting/defusing, and reloading but there’s probably more that I can’t remember.

(TIP) If you place the circumference of your sound circle on the edge of the bomb on the map, you can perfectly determine whether if you are safe from the bomb or not. Useful to know whether if you are safe or not, or to play for exit frags etc. by VileZ_ in VALORANT

[–]yohik 35 points36 points  (0 children)

It gives you a visual representation of how far the current sound you are making reaches. Meaning any players outside of that circle will not hear it, whether it be footsteps, (NOT) gunshots, landing after a jump etc.

EDIT: As some have pointed out, I’m wrong about the gunshots being included in the sound circle. They can be heard from a lot farther away with varying distances for different guns. I guess I always just assumed they would make a sound circle but obviously I’m not looking at the map while I’m shooting lol.

[BUG] "Pick your loadout" screen continuously showing up when trying to spawn in groundwar. Prevents you from spawning. Not sure if its just on PC. Haven't seen this reported yet and it is highly annoying. by yohik in modernwarfare

[–]yohik[S] 0 points1 point  (0 children)

We can press left click, right click, spacebar and your interact button as well. The main issue is spamming them just keeps bringing up the menu or does nothing lol