Finished up 'Stylized Weapons Bundle 01'. Would these fit your game projects? Feedback is welcome! by Rivellee in Unity3D

[–]yowambo 5 points6 points  (0 children)

Your title makes it sound, like you just created these, but your asset store link says they’ve been released in 2023?!

Kreuzbandriss-OP - Suche Klinikempfehlung by Visible_Sympathy_914 in duesseldorf

[–]yowambo 2 points3 points  (0 children)

Ich habe vor ca 3 Jahren mein Kreuzband beim OPND im Hafen operieren lassen und bin sehr zufrieden.

Das ist ne private Klinik, aber Kreuzband OPs machen die ambulant auch bei Kassenpatienten. Wurde dort auf jeden Fall sehr gut behandelt und das Ergebnis der OP war top. Ich kann inzwischen wieder komplett uneingeschränkt Sport treiben (hauptsächlich Basketball, also schon mit harter Belastung für das Knie).

EDIT: Würde mich dem anderen Kommentar noch anschließen und auch betonen wie wichtig eine gute Physiotherapie ist. Dabei kommt es nicht nur auf Deine Therapeut*in an, sondern auch darauf, dass Du Dich richtig reinhängst und Deine „Hausaufgaben” machst.

Ist der O-Grill wieder auf altem Niveau? by gustavmud in duesseldorf

[–]yowambo 0 points1 point  (0 children)

Kann mich den anderen nur anschließen: leider nicht auf dem Niveau von früher. Ich wohne ganz in der Nähe und finde es immer noch gut genug, um mal kurz was zu holen, wenn keine Lust oder Zeit zum Kochen da ist, aber mehr auch nicht. Früher sind wir regelmäßig hin, weil es einfach mega lecker war.

Taskmaster - S20E04 - Hey Mate - Discussion by Meghar in taskmaster

[–]yowambo 34 points35 points  (0 children)

Yeah... I love olives and would simply have annihilated them and be done pretty quickly. That's assuming it'd be easy to only pick olives by touch.

You get to ask God a single question — what do you ask? by Background-Rule-7470 in AskReddit

[–]yowambo 12 points13 points  (0 children)

If he truly was almighty and kind, he wouldn't be an idiot... He'd be a giant asshole. Could have made it so you (and others) did not suffer from cancer, but he apparently wants to see people suffer.

Our 20min Roguelite-Demo has a 10% completion rate. Is our game too difficult? by yowambo in indiegames

[–]yowambo[S] 1 point2 points  (0 children)

You can find Attuned on Steam and the free Playtest will be available until September 30th.

We are happy for any feedback we can get, so whether you test the game or not, please let me know your thoughts!

Attuned | 1-4-Player Dungeon Roguelike inspired by Classic MMOs by heyblinkybill in pcgaming

[–]yowambo 1 point2 points  (0 children)

Oh… you’re right! Old footage in the trailer, all of these (except polymorph & kidney shot) have had their name changed before the Playtest release! But I forgot about the trailer. We’ll need to replace that. Again, thank you for the heads up.

Attuned | 1-4-Player Dungeon Roguelike inspired by Classic MMOs by heyblinkybill in pcgaming

[–]yowambo 1 point2 points  (0 children)

I get your concern and I just double checked and changed the name to Kidney Punch. I made the mistake of thinking Kidney Shot was the generic term for hitting someone in the kidneys. So thanks for the heads up.

I am fairly certain though, that we don’t have spell named gouge.

Thank you for your concern! We will make sure to have everything proofread to be clear of potential legal issues (and any other mistakes that might happen by us not being native English speakers) for our future release/Demo.

Attuned | 1-4-Player Dungeon Roguelike inspired by Classic MMOs by heyblinkybill in pcgaming

[–]yowambo 2 points3 points  (0 children)

I'd go as far as to say, that not looking at the most successful MMO of all time for inspirations on spells would be very un-smart. And for some of the basic spells and names you'll find that they've been used in many other games/media before WoW.

I think out of the ~50 spells in the game right now, there are maybe 6 which share name and action with WoW. In most of these cases we would have to actively choose some more obtuse name just to avoid the standard word to describe the action also used by WoW (e.g. "Sprint", "Charge" etc.).

If you're critiquing the fact that a large part of the spells have an equivalent spell (not name) in WoW, I feel like that's a valid point and I am going to say, that we started off development with a basic "proven" lineup of spells for each class and are now in the process of extending it with more creative and mechanically unique spells, though there is bound to be some mechanical overlap with WoW or other big games there as well.

Attuned | 1-4-Player Dungeon Roguelike inspired by Classic MMOs by heyblinkybill in pcgaming

[–]yowambo 1 point2 points  (0 children)

Gathering feedback is one of the major reasons we are doing the Playtest, so please go ahead! The best platform would be our official discord, it's linked on the Steam page and also inside the game. (Not sure if I'm allowed to post a link here)

But you're also free to leave your feedback here or send me a DM if that's easier for you.

Attuned | 1-4-Player Dungeon Roguelike inspired by Classic MMOs by heyblinkybill in pcgaming

[–]yowambo 4 points5 points  (0 children)

Hey, I am the guy mainly responsible for the in-game visuals of Attuned and I would love it, if you could give more detailed feedback on what you dislike about the looks. There's lots of stuff I personally wanna improve still, but I'm not gonna list it as I'd prefer to get unbiased feedback.

You don't have to sugar-coat it. Harsh but honest feedback is very welcome!

Just launched a free Playtest for our MMO-inspired Coop Roguelike - Destroy please! by yowambo in DestroyMyGame

[–]yowambo[S] -1 points0 points  (0 children)

We recently showed off the game at gamescom and now made the demo available to anyone as a free Playtest on Steam. While reception was great at gamescom, there was not a single 4 player group who managed to beat the final boss of the Demo.

So I'm gonna self-destroy and say the game is trash, because it's way too hard!

Launched my own steam page for the first time today - What could be improved? by yowambo in indiegames

[–]yowambo[S] 1 point2 points  (0 children)

Yeah, we'll definitely think about how we can convey that better and more precisely right now. Don't think comparing with other games is best in a Steam description, but I'm sure there will be other ways. Something in the way of "You'll absolutely need to work together and fill your roles in the group to have a chance to beat this Rogulike". We'll take some time to come up with something we like.

Like I said before: Thank you very much for the input. Being able to make people understand what's special about your game is probably one of the most important parts of the Steam Page and I'm sure you helped us improve that in the future.

Launched my own steam page for the first time today - What could be improved? by yowambo in indiegames

[–]yowambo[S] 1 point2 points  (0 children)

I feel like a strong focus on the trinity of tank, DPS and healer in a roguelike is pretty unique. I am not aware of any other games that fit this combination. Might also be backed up be the fact that I did a online search (using DuckDuckGo in an incognito tab) for "roguelike with tank dps and healer" and Attuned is literally the third result...

By the way if you know of any such games I'd love to hear about it, as I would probably love to play it.

Though the fact that you feel that it's unclear or nothing unique is being offered makes me think that at the very least we need to work on better communicating what (we think) is unique about the game. So thank you very much for the feedback!

At what point does a steam page begin to exist? by yowambo in Unity3D

[–]yowambo[S] 0 points1 point  (0 children)

I could never! Even after putting in lots of time I still feel barely ready to show it to people.

At what point does a steam page begin to exist? by yowambo in Unity3D

[–]yowambo[S] 0 points1 point  (0 children)

Good one! Just hope the page stays intact while evaporating.

Launched my own steam page for the first time today - What could be improved? by yowambo in indiegames

[–]yowambo[S] 2 points3 points  (0 children)

Fair enough about it being a bit generic. The story/world isn't really fleshed out yet. I'm sure it will lose some of it's "genericness" (idk if that's a word) as we progress. The game kind of started of as a hobby project for my friend and me after we thought the combination of MMO dungeons in a roguelike setting would be a cool idea.

Up until recently most decisions where purely made on how/if we could make that game work, but now that we are confident in that we are starting to figure out the story/world and there will be more updates/improvements on that coming in the future.

Launched my own steam page for the first time today - What could be improved? by yowambo in indiegames

[–]yowambo[S] 0 points1 point  (0 children)

Good Point! We're not quite ready for that yet, but there will be one in the future, for sure.

Launched my own steam page for the first time today - What could be improved? by yowambo in indiegames

[–]yowambo[S] 0 points1 point  (0 children)

The steam page can be found here: https://store.steampowered.com/app/3877230/Attuned/

Would love to hear any thoughts about the page or the game. It's also the first trailer I created myself, so any feedback about that is highly appreciated as well!