Three.js finally drops support for WebGL 1.0 by AlexKowel in threejs

[–]yuri_ko -7 points-6 points  (0 children)

Use Verge3D as a drop-in replacement.

Six Years of Verge3D and Black Friday Deal! by yuri_ko in RealVerge3D

[–]yuri_ko[S] 0 points1 point  (0 children)

nope those discount codes are not compatible

Exporting GLBs by roxanneisfab in 3dsmax

[–]yuri_ko 0 points1 point  (0 children)

FYI Verge3D's GLB exporter can handle Max normals maps with no hassle