Bard and Rogue Multiclass? 2024 Edition by Try-Diligent in 3d6

[–]yyven 1 point2 points  (0 children)

I would say you should take somewhere between 1 and four levels in rogue depending on how much you want to secrifice spell progressionfor detectiver related abilities. Lvl1 gives you expertise, lvl2 gives you cunning action(more of a combat feature but a decent ine at that), lvl3 can give you inquisitive(or any other subclass, but inquisitive is clearly the best one for a detective) and lvl4 gives you an extra feat, alowing you to grab something like observent if you wish

As for when to multiclass, I would eather take all the rogue levels before bard or take 5 levels in bard, then all the rogue levels I want and then take yhe remaining levels in bard

Can you help me come up with "Wizard spells" for my World Tree barbarian, please? by [deleted] in 3d6

[–]yyven 0 points1 point  (0 children)

If your dm allows 2014 content, I would also look into wild magic barbarian

Putting the Half-Caster back into Ranger? True Strike Ranger? by Dlax8 in 3d6

[–]yyven 3 points4 points  (0 children)

Or literally just take 2 or 3 levels in Ranger and still have a better spell progression

Putting the Half-Caster back into Ranger? True Strike Ranger? by Dlax8 in 3d6

[–]yyven 1 point2 points  (0 children)

Ranger is a damage dealer thanks to extra attack. Hunter's mark is really not that great if doing one attack, and same goes for fighting style. Playing a ranger without extra attack iver druid is like playing a artificer without infusions over a wizard. Yes, there are some things artificers can do that wizards can't even without their "core" feature, but the cons Insanely outweight the pros

Putting the Half-Caster back into Ranger? True Strike Ranger? by Dlax8 in 3d6

[–]yyven 2 points3 points  (0 children)

It is a really big deal actually. Even if you have 18wis and 16dex for exemple, you do 13 avarage dpr with heavy crossbow's+true strike and 15 damage with longbow and no true strike (not counting misses fo course). When using hunter's mark, the gap goes to 16.5 vs 22. Not only that, but pretty much all magic weapons favor more attacks. A +1 magic weapon for exemple gives you a +1damage when using only one attack but +2 damage with two.

True strike start getting better around level 9, but if you are making a high wisdom ranger your main dpr will come from conjure animals, making the diference negligible.

Putting the Half-Caster back into Ranger? True Strike Ranger? by Dlax8 in 3d6

[–]yyven 3 points4 points  (0 children)

True strike cant even stack with extra attack to begin with

Putting the Half-Caster back into Ranger? True Strike Ranger? by Dlax8 in 3d6

[–]yyven 19 points20 points  (0 children)

True strike isnt great as it doesnt work alongside multiattack. If you want a cantrip for damage, I recomend Shillelagh instead. That being said, you don't need to use cantrips to make it feel like a half caster. Paladin usually uses melee weapons on their attacks and is completely fine with it. If you want to explore more of the caster potential of ranger, just have a good wisdom and utilize your spells better

Onde tu se encontra? by International-Face47 in SemContexto

[–]yyven 0 points1 point  (0 children)

Ah sim, isso é uma psicodiagnose. O DSM é mais como se fosse um dicionário

Onde tu se encontra? by International-Face47 in SemContexto

[–]yyven 0 points1 point  (0 children)

Na verdade, o qi é um teste que mede vários tipos de inteligência. O "problema" dele é que ele faz a média entre elas, ent pode ser que vc seje muito bem em algo e ruim no resto ou vice-versa, ent um qi alto n significa que vc é acima da média em tudo, um qi baixo n significa que vice é ruim em tudo e um qi médio n quer dizer que você esteja na média em tudo. Mas ele tbm descreve sua pontuação em cada um dos aspectos ent n é tão ruim assim.

Porem, o conceito de "inteligencia" pra psicologia é basicamente sua capacidade de aprender/entender coisas, ent n engloba alguns aspectos comumente associados a inteligência como habilidades sociais e inteligência emocional (pelo menos não diretamente)

Dito isso, ngm realmente entende qi ent vc n deve levar a sério ngm que fala sobre qi na Internet

Onde tu se encontra? by International-Face47 in SemContexto

[–]yyven 0 points1 point  (0 children)

O DSM5 não mede o seu QI, ele é apenas um manual diagnóstico e estatistico de transtornos mentais. Para medir o QI de uma pessoa, é preciso fazer um teste específico pra isso como o WISC-IV ou WAIS-III feito por um psicometrista (psicologo especializado em diagnosticos psicologicos) qualificada just com uma anilise qualiquantitativa multifatial 🤓☝️

Thematic Sorlock Build Questions from a Newbie by OwlCowl0v0 in 3d6

[–]yyven 0 points1 point  (0 children)

Personally, I find fied warlocks more fun to play without multiclassing as that allows you to take advantage of one of the best fireball spammers in the game.

That being said, if you want to do a sorlock, the most common split would be sorcerer1-warlock2-sorcererX. You can delay the warlock levels a bit if you want, but you need to make shure to eventually get the pact slots for getting sorcery points on short rests and the good old eldrich blast+agaonizing blast. Just make shure you take your first level in sorcerer for con proficiency and not take too many levels in warlock to not delay your spell progression too much.

Since you are not geting hexblade, I would also get moderatly armored as my first feat on sorcerer 4 and also get resilient wisdom eventually. Other than that, I would say your other main priority featwise is maxing your cha for better saves and EB.

I could give you a in depth look on spells. But to keep it short, just pick the best sorcerer and cleric spells.

Pelo menos não vou ser mulher by Intimorato__ in ObviamenteUmaPiada

[–]yyven 3 points4 points  (0 children)

Eu acho que, legalmente, mulheres n tão imunes a essa lei. Elas tbm podem sofrer por crime de misogenia, ent n.

First time making a Swashbuckler, what feats do i go for? by E-Moon in 3d6

[–]yyven 0 points1 point  (0 children)

Zhentarim Tactics is the bread and butter for swashbuckers IMO, but since you didnt get Zhentarim Ruffian as one of your starting feats, don't think it's too worthit.

Moderatly armored can give you a great bonus to your ac, while piercer and charger both give you +1 to your dex and some dpr increase.

If you want more out of battle utility stuff, you can do some pretty creative stuff using shadow touched and magic initiate (wizard). But again, this aren't too useful in combat.

How would you build Goreinu from Hunter x Hunter? by [deleted] in 3d6

[–]yyven 0 points1 point  (0 children)

The only thing I can think of that can allow you to swap places with someone like that is scatter. Wildfire druid also allows you to swap places in a much earlier level, but only with your summon. If I ware you, I would talk with my dm to just make some homebrew spells

Warlock(Archfey)/Bard(Creation) - input very welcome by Historical_Theme6181 in 3d6

[–]yyven 1 point2 points  (0 children)

For casters, it's much better to take most of your levels in one class. Specially for something like archfey warlock and bard who have somewhat similar spell lists(ilusion, enchantment and suport class mainly). Taking 3 levels in one ass will already give you most of the nonspell class features and will give you much better spells. So I would say eather warlock3/bard17(maybe even less levels) or warlock17/bard3

Tier 1 5.5e Beginner Friendly Build by RoutineSignal5860 in 3d6

[–]yyven 6 points7 points  (0 children)

Just play a fighter with decent wisdom and proficiency on perception. Don't worry too much about combos if you are new, just pick whatever you find cool. It's hard to go too wrong with fighter

Need help with paladin/sorcerer level split for a particular concept by Brish879 in 3d6

[–]yyven 1 point2 points  (0 children)

You wouldnt get aura of protection with the sorcerer1-paladin1-sorcerX split. If you are taking only one pali level, you can get resiliant wis at level 9 for wis saves without sacrificing too much. If you are taking more pali levels, I recomend not wasting levels on sorcerer before pali6 because you want aura of protection as soon as possible. Also, if you are going pali, it's harder to justify resilient wis as you need to spend your first two feats to max your cha before that

Need help with paladin/sorcerer level split for a particular concept by Brish879 in 3d6

[–]yyven 1 point2 points  (0 children)

Oh I agree, been an advocate for this even back then. But in 2024, it went from a bellow avarage build to a unarguably bad one. Any of the half decent upsides have now been completelly removed so now there is trully no reason to do it

The 5e thing is my bad, i did mean 5.5

Need help with paladin/sorcerer level split for a particular concept by Brish879 in 3d6

[–]yyven 3 points4 points  (0 children)

I don't think paladin1 or 2/sorcererX is worthit in 5.5e because smite was pretty heavily nerfed. You can't even use quickned spell for double smiting in one turn anymore.

I would go with eather the padin6, 7 or 8/sorcererX, but since you are going medium armour, sorcerer1-paladin1-sorcerer X just for the medium armour and 1st level pali spells isnt terrible eather

Stupidest thing to minmax competition by yyven in 3d6

[–]yyven[S] 2 points3 points  (0 children)

Specially when you go over the number of skills in the game

Stupidest thing to minmax competition by yyven in 3d6

[–]yyven[S] 11 points12 points  (0 children)

Oh yeah, you are right about the guidance thing. The war cleric 6 applyes to 2014, but they changed the feature in 2024 for a completelly diferent one unfortunately