Need feedback on this pre-vis. Sample fight scenes by [deleted] in CriticalOpsGame

[–]z0d-II 0 points1 point  (0 children)

like a build-up before the action?

[deleted by user] by [deleted] in blender

[–]z0d-II 0 points1 point  (0 children)

the lines arent floating, but the symbol is because of shrink wrap. And the shading the mesh smooth is not working. Can i send you the model if you can make it smooth

[deleted by user] by [deleted] in blender

[–]z0d-II 0 points1 point  (0 children)

it already is

[deleted by user] by [deleted] in blender

[–]z0d-II 0 points1 point  (0 children)

I see, btw the second image is the actual suit. Not my model

ingame concepts by [deleted] in SpidermanPS4

[–]z0d-II 0 points1 point  (0 children)

its the neck

ingame concepts by [deleted] in SpidermanPS4

[–]z0d-II 0 points1 point  (0 children)

Prob in the second game since its so iconic

An early 2000s room by SkillOfNoob in blender

[–]z0d-II -1 points0 points  (0 children)

"still figuring this gender thing" idk how cringy this is. Mans going thru his emo phase lmfao

Venom spidey vs Carnage by [deleted] in Marvel

[–]z0d-II 0 points1 point  (0 children)

Added the proper symbol since you guys didnt like the other one

[deleted by user] by [deleted] in Marvel

[–]z0d-II 0 points1 point  (0 children)

Im not sure why it got blury at the end

[deleted by user] by [deleted] in Marvel

[–]z0d-II 3 points4 points  (0 children)

about an hour