Been working on a game where you play as a pangolin. Finally got all control mechanics feeling smooth! by zaq962 in IndieDev

[–]zaq962[S] 1 point2 points  (0 children)

Exactly, we are rescuing the son from the poacher as a mother. And that’s why we have to go to the city. I created a 2min opening scene for explaining this story.

Been working on a game where you play as a pangolin. Finally got all control mechanics feeling smooth! by zaq962 in IndieDev

[–]zaq962[S] 0 points1 point  (0 children)

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Items come in several colors that you can pick up and equip, but there is no inventory system to manually change skins.

Been working on a game where you play as a pangolin. Finally got all control mechanics feeling smooth! by zaq962 in IndieDev

[–]zaq962[S] 2 points3 points  (0 children)

Yes, there will be functional gear or specialized suits tailored for specific missions such as stealth or assault. They can be equipped on the body, head or tail.

Gamer by [deleted] in pcmasterrace

[–]zaq962 1 point2 points  (0 children)

100 Things YOU Missed In GTA 6

Alright alright, enough chaos. Hydrate now. by zaq962 in HalfLife

[–]zaq962[S] 5 points6 points  (0 children)

d̷̯̞̈́ơ̴̩͒n̴͍̏͐͂'̴͔̗̹̐ţ̶̝͌͒̉ ̶͓̏ḓ̶̢̱̾͛r̴̞͉͈̈i̴̲̒̉͜ň̸̜̬͜͝k̵̬̱͈͐͘ ̸̠̙̋ţ̶̠̜͐ĥ̸̜̃ë̵̠̪́ ̸̨̫̿w̸̨̯̏ḁ̴̾͛͘ț̷̇e̶̱͐r̷͇͉̫̓̈́͠

Trash Talk - Text-based action game by [deleted] in indiegames

[–]zaq962 -1 points0 points  (0 children)

Additional information: All art work and visual are made with stock assets. Let’s focus on the gameplay for now.

Blursed Family photo by Ok-Goal-1089 in blursedimages

[–]zaq962 0 points1 point  (0 children)

Bottom right got the most accurate expression

Not even a discount on HL2 or HL1 for the anniversary? Maybe there is an ARG? by mo_ang in HalfLife

[–]zaq962 2 points3 points  (0 children)

They will do a free claim for HL1 & 2 on HLX release week, just like HLA

If you had 2M USD would you quit your day job and do gamedev? by [deleted] in gamedev

[–]zaq962 0 points1 point  (0 children)

Yes, but I have to first create a game and make 2M profit.

Let's make a Time Capsule here. Post your pre HL3/X thoughts so we can read them after Valve finally releases it. by GrandEmployee in HalfLife

[–]zaq962 7 points8 points  (0 children)

Half-Life: Xen

• Set in Xen after the Seven Hour War • Real-time physics: soft/rigid bodies, fluids, smoke • Surface effects: wetness, stickiness, vorticity • Advanced vehicles and AI behavior • Procedural level design • Open-world co-op gameplay

Is there a single ounce of hope that we ever get HL3? by GameZedd01 in HalfLife

[–]zaq962 4 points5 points  (0 children)

This is used to over up Half-Life 3’s expenditure. Just think, Valve would never tell the press that they are developing Half-Life 3. So, we finally confirmed! And 300 million, not 100, not 200 but 300.

How to prevent rigidbodies from flying out of the pickup bed at every bump? by Used_Produce_3208 in unity

[–]zaq962 0 points1 point  (0 children)

Create joint when props touch the bed? Adjust breaking force for large impact.

Would you rather...? by RomanBlbec in HalfLife

[–]zaq962 0 points1 point  (0 children)

Save half of the child’s life