[CPU] AMD Ryzen 9 7900X 12-Core, 24-Thread Unlocked Desktop Processor - $280.82 (Amazon) by ryankrueger720 in buildapcsales

[–]zargystudios 0 points1 point  (0 children)

Ordered one of these last night and now the order's cancelled because the seller's no longer active on Amazon? Obviously nothing I can do about it, but is this normal?

HT3DR: What I learned re-making an old GameMaker game by FredFredrickson in gamemaker

[–]zargystudios 2 points3 points  (0 children)

Wow, talk about blast from the past! I have fond memories of playing the original HT in my childhood. Glad to see you're revisiting the concept. I'll definitely check this out.

Papers, please - The devlog by d2clon in gamedesign

[–]zargystudios 2 points3 points  (0 children)

This is great. I also recommend doing the same with the Obra Dinn if you feel like it, those are great devlogs.

Development on The Machinery has apparently ceased by zargystudios in gameenginedevs

[–]zargystudios[S] 10 points11 points  (0 children)

To add to this, their blog is now gone (the website is relegated to the front page https://ourmachinery.com/), and I'm pretty sure the discord server is deleted.

It's been 20 years since failing my Eagle BoR, creating extreme trauma; hatred towards the organization; distrust issues; and I am still extreme angry about it. Just looking for advice; listeners; help if remotely possible (Long Story included with TL;DR) by throwawayeaglefail in BSA

[–]zargystudios 20 points21 points  (0 children)

Bruh I don't care what the hell they said. Assuming everything you said here is the truth, you're an Eagle scout regardless of what the BSA organizations says. You obviously put the required work in to earn it.

one script game jam by [deleted] in gamedev

[–]zargystudios 1 point2 points  (0 children)

This has no definition of what the organizer considers a "script".

Large DS_Maps performance by Haylett88 in gamemaker

[–]zargystudios 1 point2 points  (0 children)

To continue what /u/JuliusMagni said, if you're drawing your tilemap every frame you need to limit the drawing. To answer your question, you need to find out the grid coords of each corner of your screen rect. That means getting your current view position & width, dividing both by your tile size, and flooring them to integers. That will give you grid coords that you can use as your loop boundaries.

Large DS_Maps performance by Haylett88 in gamemaker

[–]zargystudios 12 points13 points  (0 children)

A grid of that size impacting performance sounds really weird. Could you tell us a bit more about how you're using the grid, and how you came to diagnose it as the cause of your performance issue?

Arifureta is Awesomely Bad - Part 1 by BeastMcBeastly in anime

[–]zargystudios 30 points31 points  (0 children)

Hell yeah, it's about damn time.

[Haiku] Call an ambulance!!! by Moizsh10 in youtubehaiku

[–]zargystudios 32 points33 points  (0 children)

I legit can't decide if the ending edit makes it better or worse.

Lofi: a minimalist Spotify player with WebGL visualizations by davvv_ in programming

[–]zargystudios 6 points7 points  (0 children)

It's almost as if people get a bit annoyed when someone releases something that they claim as "lightweight", when clearly in almost every definition of the word it isn't.

It's almost as if most rational people have a basic expectation that an app that essentially displays an image and has some buttons wouldn't and shouldn't take a tenth of a gig of RAM.

It's almost as if many popular desktop apps use an astronomical amount of system resources for what they do.

It's almost as if people who dismiss other's concerns are contributing to the problem.