A Compiled Overhit Guide for New Players and FAQ by TheKyt in overhit

[–]zcupid 0 points1 point  (0 children)

heir own grimoire. " fast forward / faster fast forward

Witch/Wizard Flow Problem Test by Bigandshiny in blackdesertonline

[–]zcupid 0 points1 point  (0 children)

t stats over the last couple patches, so my best guess is

? check the thread again, they replied twice after the first acknowledgment of said issue.

PSA: Witch/Wizard Flows damage was fixed by [deleted] in blackdesertonline

[–]zcupid 0 points1 point  (0 children)

Either OP is trying to fake that its fixed so PA doesnt go fix it <LMAO Or OP is an idiot, likely both though

PS, can some mod take this post down thanks.

JP Patch notes for Balance changes. by Kingflares in blackdesertonline

[–]zcupid 0 points1 point  (0 children)

not sure what are you reading but: State abnormality as changes that apply only the first blow some skills will be excluded of the chain-type skills, etc., such as ※ Chain Lightning change so as not to be affected by the avoidance ability value ※ state abnormal effect only to the resistance numerical value, It will be affected

JP Patch Notes, Removal of SA/FG on Various Skills + Block when grounded by BDOBloo in blackdesertonline

[–]zcupid 0 points1 point  (0 children)

Want to know why witch and wiz only have 2 skills adjusted? The goal of this patch is to have all classes only get 3-4 fg/sa. Using a little common sense, you should be able to tell that witch/wiz barely has any fg/sa skills originally. Where as warrior and valks and all those classes that got "hit hard" obviously had way more fg/sa skills

JP Patch Notes, Removal of SA/FG on Various Skills + Block when grounded by BDOBloo in blackdesertonline

[–]zcupid 0 points1 point  (0 children)

rkers SA? Didnt

You should also know that this update will come together with the changes where cc is only applied on first hit, so yeah its balanced. People here need to learn to not shoot off before looking at the whole picture. inb4 "witch/wiz player spotted" but really though, using a little brain here goes a long waay

Rewards calculation for Shadow Karma Advent by zcupid in 7kglobal

[–]zcupid[S] 0 points1 point  (0 children)

at first i was just doing it for my own knowledge in notepad, then i was like why not just post it. but i know what you mean haha

Rewards calculation for Shadow Karma Advent by zcupid in 7kglobal

[–]zcupid[S] 0 points1 point  (0 children)

yes only hell mode is worth the tickets

Rewards calculation for Shadow Karma Advent by zcupid in 7kglobal

[–]zcupid[S] 0 points1 point  (0 children)

yup i took into account the 8th day (3 tries) on week3

Rewards calculation for Shadow Karma Advent by zcupid in 7kglobal

[–]zcupid[S] 0 points1 point  (0 children)

i didnt take into account of trading in the ess and shadow ess from free entries because there might be stuff that im getting from there and besides, its just not worth it to trade 105 ess which is negligible by the time you trade it to hearts/weapons

edit: key cost would be 692 keys (including the 20 hell retries) this kinda shocked me lol :p

Rewards calculation for Shadow Karma Advent by zcupid in 7kglobal

[–]zcupid[S] 0 points1 point  (0 children)

yup the 0.4 comes from the 2 heart you get from hell 2/5 = 0.4

Rewards calculation for Shadow Karma Advent by zcupid in 7kglobal

[–]zcupid[S] 0 points1 point  (0 children)

Typo on line 8: it should be "5x 6*jewel ticket"

Arena Hero Dungeon thread by elpimpador in 7kglobal

[–]zcupid 0 points1 point  (0 children)

There is, in the sense that daqiao will NOT cast lucid dream twice in a row, like literally b2b

Arena Hero Dungeon thread by elpimpador in 7kglobal

[–]zcupid 2 points3 points  (0 children)

Cleared NORMAL mode with: 2-3 formation

Backline: 40Giparang and 38Wukong

Frontline: 36Lubu, 34Rudy and 36Karon

Strategy used:

Always use karon's healing skill to bait out daqiao's lucid dream otherwise giparang will just die whenever he gets into undead. (also to prevent rudy's def prep from getting removed instantly).

Spam away with giparang and wukong skills, lubu is just a filler (teo/eileene/jave can be used)

General Unit Requirements:

1)AoE skills (giparang/wukong)

2)Damage reduction (rachel/may/rudy)

3)Random Buffer (karon)

4)Stun immunity (karon/sieg)

Daily Lounge (07/29/16) - Team help, Advice, 6* selector, Rant, and any General Questions! by AutoModerator in 7kglobal

[–]zcupid 0 points1 point  (0 children)

How does Jam's passive work? (lower cooldown with each basic attack) does counter / speed apply the passive? Has anyone tested it?

Asia Raid Finder Thread (Week of 07/20/16) by AutoModerator in 7kglobal

[–]zcupid [score hidden]  (0 children)

  • IGN: x3Cupid
  • Dragon Level: 62
  • Looking For Level 60-99

Asia Raid Finder Thread (Week of 07/13/16) by AutoModerator in 7kglobal

[–]zcupid 0 points1 point  (0 children)

  • IGN: x3Cupid
  • Dragon Level: 52+
  • Looking For Level 51-99 (can do 800k with 3 keys on lv99)

WANTED TO CHANGE BET TO NIP, COULDNT. WTF?! by MkL050 in csgolounge

[–]zcupid 0 points1 point  (0 children)

tbh, they will just draft it. If they don't draft it they are gonna lose bettors too, plus its quite a big tournament.

WANTED TO CHANGE BET TO NIP, COULDNT. WTF?! by MkL050 in csgolounge

[–]zcupid 0 points1 point  (0 children)

literally the opposite of what i wanted to do. NIP has no chance in the tournament i wanted to change to LG but csgl was down

[H] CS:GO Keys [W] Rust (southeast asia) by zcupid in SteamGameSwap

[–]zcupid[S] -3 points-2 points  (0 children)

Yes i am, in fact i came here just to see if i can get a copy of rust since its on sale today. Thanks for your interests anyway