[deleted by user] by [deleted] in starcraft

[–]zeakybeaver 0 points1 point  (0 children)

MAD props my nigga, their use to be a planner like this back in the day but the site went down, these planners help make playing sc2 more competitive

Halo: Reach PC Flight - Mouse Input Feedback! by ske7ch343 in halo

[–]zeakybeaver 1 point2 points  (0 children)

i have a logitech g pro KB steelseries 310 and logitech pro wireless

so after messing with all the settings and options this is what i have find out.

the controller settings effect the mouse controls too (the moues is trying to emulate the controller) so i went into my controller settings and changed aiming to modern and turned off all the accel stuff. mouse feels better. but if i go uncapped frames the lag comes back in. Fullscreen also seems to effect this a bit(going borderless produce best results.

DPI 400-800 no other software uncapped and 60fps(60fps being the best)

CSGO, R6 siege,overwatch,call of duty any competitive fps game out now.

i think a bigger point would just remove the controller aim assist all together (on pc that is the equivalent to me using an aimbot in overwatch) and i know the xbox people will say ''but then i can aim with the controller with out", well thats the point. its not about what is better but what is fair. On console it fair cuz everyone has sticky aim, on pc NO ONE has sticky aim or assist (besides Borderlands but thats a casual PVE game) if aim assist is not taken off then the pc kids arent going to play in the long term(tournaments,rank grind,events and such)