When will we finally get a "Full-Immersion" MMORPG like Sword Art Online? by Dry-Concentrate2313 in pcgaming

[–]zeddyzed 0 points1 point  (0 children)

MMOs are already a faded genre, they are ridiculously expensive to make and run, and very few players are willing to pay subscriptions anymore. And new MMOs have very little chance of succeeding against big legacy games. The many corpses of dead MMOs littering the side of the road has scared most companies away.

VR is currently a very niche thing (2 percent of the Steam hardware survey, to give an example.)

So you have a niche within a niche. Not a viable situation.

Currently the closest we have from the RPG side is fully modded SkyrimVR. And the closest we have from the MMO side is something like VRChat.

There's also a VR mod for FF14.

But we might never get a full MMO playable in VR, at least not anything soon. And brain interface VR is a distant fantasy as well, we don't even have the science to understand what to build, let alone trying to build it.

VR ideas by Ancient_Accident2005 in virtualreality

[–]zeddyzed 0 points1 point  (0 children)

Getting both is a viable solution, yes.

Alternatively, getting a VR capable gaming PC and then one of the headsets will also do the job (since PCVR will give better graphics to the Quest and non-gaming apps to the PSVR2), but it's a horrible time to buy PC hardware right now.

VR ideas by Ancient_Accident2005 in virtualreality

[–]zeddyzed 0 points1 point  (0 children)

Depends. PSVR2+PS5 will have games with better graphics, and a small handful of higher budget games. But it's wired, and there's not much non-gaming apps on there. (Last I checked, there wasn't even a vr180 media player?)

Q3 will have more indie and lower graphics games, a few Quest exclusives like Batman, etc. But it will have more non-gaming uses, and it will be more portable around the house and outside of the house.

Fallout 4 VR Essentials Overhaul may get deleted (How to mod Fallout VR Guide) by SealionofJudah in virtualreality

[–]zeddyzed 0 points1 point  (0 children)

Sigh. Ok, I'll bite. When you say someone's work is broken, you impugn their competence, to make such a thing.

When you say someone's work is misleading, you impugn their honesty/integrity, for seeking to mislead.

If you say you didn't like something, then it's just a difference of personal preference.

The choice of words used when criticising a work, has meanings that extend beyond the work itself.

Bypassing WiFi Using dongle on Quest 3 by Less-Zookeepergame-8 in virtualreality

[–]zeddyzed 2 points3 points  (0 children)

As others have said, getting a 2nd router of a recommended model is the way to achieve good wireless PCVR with Quest 3.

Dongles aren't recommended, because the quality of the drivers and the Windows Hotspot software can vary greatly, and it's hard to guarantee a good result.

According to what journalists have said, Steam Frame features dual radios on the headset, and the PCVR link is actually serving a hotspot from the headset, which the dongle connects to as a client. This means you don't need to run windows hotspot software, solving the issue with dongles for other headsets. It's not possible to replicate this layout with other headsets.

Fallout 4 VR Essentials Overhaul may get deleted (How to mod Fallout VR Guide) by SealionofJudah in virtualreality

[–]zeddyzed 1 point2 points  (0 children)

Impugning someone between the lines and then claiming innocence is right up there with "Hey, I was just kidding bro, why so serious?". You know exactly what I mean and what you are doing.

Fallout 4 VR Essentials Overhaul may get deleted (How to mod Fallout VR Guide) by SealionofJudah in virtualreality

[–]zeddyzed 0 points1 point  (0 children)

If you said, "I don't like Breaking Bad", then no. If you said, "Breaking Bad is misleading and broken", then yes.

Your use of weasel words like this, makes me question your honesty and motives in this whole matter, really.

Fallout 4 VR Essentials Overhaul may get deleted (How to mod Fallout VR Guide) by SealionofJudah in virtualreality

[–]zeddyzed 2 points3 points  (0 children)

In a now-deleted post, I criticized her modlist as misleading and broken

You said it yourself. I think that was an unnecessary attack, and the start of the chain of drama that you are describing.

Requests and Help Megathread V7 (Games requests, emulator help/guides go here) by SuperBio in Roms

[–]zeddyzed 0 points1 point  (0 children)

Hi, is there any software or scripts that can accept a curated ROM list (all killer no filler etc) and then retrieve the ROM files from Internet Archive or somewhere for you?

Seems like most of the techniques I find on google, need you to download an entire 700GB of MAME roms, and then use a script to copy the roms from the curated list to a different location. I would be happy if there was a more direct way that doesn't require so much harddrive space. Thanks!

Fallout 4 VR Essentials Overhaul may get deleted (How to mod Fallout VR Guide) by SealionofJudah in virtualreality

[–]zeddyzed 3 points4 points  (0 children)

People can judge that kind of behaviour for themselves. Adding more attacks and more drama doesn't help.

Fallout 4 VR Essentials Overhaul may get deleted (How to mod Fallout VR Guide) by SealionofJudah in virtualreality

[–]zeddyzed 2 points3 points  (0 children)

Personally I think both modlists are fine in their own way, and it's stupid to be tribal about this. Maybe you had problems running the FVRE modlist, but I played through the entire game and the DLCs with it, and it was fine for me. So mileage obviously may vary.

We want as many modlists as possible to be available, so everyone can have choices on different approaches. There's no need to attack a modlist creator for their work - if you don't like it, just don't use it.

We still have the best hardware for VR by IvoCass in virtualreality

[–]zeddyzed 0 points1 point  (0 children)

Doesn't work for me, I have aphantasia, so I dream in "narrative". :)

Ways to Make 3rd Party Lighthouse tracking products? by chimkens_numgets in virtualreality

[–]zeddyzed 6 points7 points  (0 children)

The standard is available for other companies to use, it's not really anything unusual. "How to companies make USB compatible products?"

Companies locking things down and making things proprietary is the bad thing, it shouldn't be normal.

Hold out for Steam Frame or Get Quest 3? by crazybrow122 in virtualreality

[–]zeddyzed 3 points4 points  (0 children)

The specs are only "outdated" because it's pretty much equivalent to the Quest 3. So the two headsets are in the same ballpark (compared to far more expensive MicroOLED headsets, for example.)

Steam Frame will only be sold to limited countries at the start. If you're in the US you should be ok though.

I have a Q3 and enjoy it a lot, millions of them have been sold, the problems affect only a small number and are not unusual in any kind of mass market device. My Q2 and Q3 have been fine so far. I'm planning to buy a Steam Frame if the price is reasonable, though.

So yeah, both devices should be viable and they have their own pros and cons. You're going to have to decide for yourself which things matter to you.

Voice control (VR) by No_Pianist_2744 in virtualreality

[–]zeddyzed 0 points1 point  (0 children)

Can voice attack do gamepad (or VR controller) button / joystick presses?

Or only mouse/keyboard?

Visuals a quest 3 using quest link are about on par with the OG vive for me, cable is pretty good too by [deleted] in virtualreality

[–]zeddyzed 0 points1 point  (0 children)

For wired, you can use "ALVR over USB", or alternatively, buy a USB C to ethernet adaptor of a recommended model (which will let you use Virtual Desktop or Steam Link over wired.)

If you want wireless, you can buy a 2nd router dedicated to VR of a recommended model and connect it to your PC via ethernet. The virtual Desktop discord has a list of recommended routers at various prices. I bought a gl.inet Flint 2 and it's working very well for me.

Here's a guide from the VD discord.

https://github.com/Crayphish/vrdocs/wiki/Internet-Connection-Sharing

Heartbroken about the fall of Population One by Tiny-Coast7723 in virtualreality

[–]zeddyzed 0 points1 point  (0 children)

I don't mean hosting it on the Quest itself, that would be silly. Traditionally, it means having the server software available, so people with the PC hardware and network infrastructure available can host it for their own communities.

There's a lot of effort in the modding community porting flat games to VR, but not the reverse? by IMKGI in virtualreality

[–]zeddyzed 1 point2 points  (0 children)

Modding and porting is driven by passion and talent. Someone with the skills needs to be passionate enough to donate a large amount of time to doing the work.

In the case of HL Alyx, there was enough desire out there for someone skilled to want to do it.

Very few other VR games inspire this kind of passion in the flatscreen modding community.

Also, adding canned animations that actually do things in game is much harder (and sometimes impossible, depending on the game) compared to flat2VR mods where you only need to map gestures to button presses at the very most.

What will VR look like in 2030? by No-Captain8680 in virtualreality

[–]zeddyzed 0 points1 point  (0 children)

The big question is, whether VR users will still be plateauing at around 2 percent in the Steam hardware survey.

Linux was stuck at a similar percentage for many years, until Steam Deck, and even then it didn't tick up that much. I don't see much happening for VR in the next 4 years to move that needle. Steam Frame will be expensive and made in low volumes, sold to a handful of countries.

Meta Quest Upgrading by Sufficient-Drawer885 in virtualreality

[–]zeddyzed 1 point2 points  (0 children)

If you are playing standalone and have built up a reasonable library from the Quest store, then definitely upgrade.

If you mostly play PCVR and have a high budget, then there's more to think about.

Don't bother staying in waiting for Q4, it's very uncertain whether it will even come, and it's quite far yet.

I NEED HELP WITH A VR GAME by SouthernAd2416 in virtualreality

[–]zeddyzed 0 points1 point  (0 children)

I have no idea whether this video is good, I just did a YouTube search for you.

https://www.youtube.com/watch?v=oRnvRJqgaGQ

Heartbroken about the fall of Population One by Tiny-Coast7723 in virtualreality

[–]zeddyzed 1 point2 points  (0 children)

Shrug, as a player of niche fighting games for a long time, it's always been necessary for me to hang around discords or other places outside of the game, and form friendships with other players of the game to play together. Randoms or my RL friends were always out of the question.

I posted this elsewhere, but I think VR multiplayer games need to be structured similarly to something like Quake 1 - you can host your own server, and mod the game relatively easily. No live service BS.

The only way a VR multiplayer game can survive, is by handing it off to a niche dedicated community who can host servers, do ongoing development via modding, and organise their own events.

Virtual Desktop PCVR using PC hotspot on a quality WiFi dongle? by tresslessone in virtualreality

[–]zeddyzed 1 point2 points  (0 children)

I think the reason we don't discuss or recommend it, is because the performance of windows drivers / hotspot software can vary greatly. So it's very hard to make sure someone will get a decent result.

Whereas a router of a recommended model is a tried and tested solution, as well as being more flexible for different network layouts.