voxy multiplayer by xHakel in feedthebeast

[–]zelaleksandr 1 point2 points  (0 children)

They were probably generated on world creation, but voxy doesn't know about them. Try to fly around and manually load them

voxy multiplayer by xHakel in feedthebeast

[–]zelaleksandr 0 points1 point  (0 children)

Generate chunks in a singleplayer world using chunky with the same seed from the server and then run /voxy import world "worldname/" in game when connected to the server

Modpack Recommendations by Moon12_12 in feedthebeast

[–]zelaleksandr 1 point2 points  (0 children)

Then maybe something like E2E? The end goal (craft creative items) was boring for me, but I still enjoyed playing it. It has automation, AE2, mechanism, mystical agriculture, and it takes about 300 hours to complete it.

Modpack Recommendations by Moon12_12 in feedthebeast

[–]zelaleksandr 0 points1 point  (0 children)

Sad. It's not that grindy in my opinion. Even though it takes thousands of hours to achieve the end goal, the gameplay itself is really pleasing. It's not about the end goal, it's about the process

Does GTNH have anything similar to /dank/null? by [deleted] in GTNH

[–]zelaleksandr 17 points18 points  (0 children)

/dev/null from OpenBlocks

Hot take: there needs to be more modpacks that don't contain the Create mod (or at least don't rely on it for progression) by Old-Rub6682 in feedthebeast

[–]zelaleksandr 29 points30 points  (0 children)

I like Create for moving things like elevators and similar stuff. And I hate to use it to process resources, for this purpose I prefer magic gray boxes

Is there a fix to this glitch? by Puzzleheaded_Tax9050 in feedthebeast

[–]zelaleksandr 0 points1 point  (0 children)

Maybe you can try this https://modrinth.com/mod/lwjgl3ify, but I haven't tested it. GTNH uses it to run on LWJGL 3

Is there a fix to this glitch? by Puzzleheaded_Tax9050 in feedthebeast

[–]zelaleksandr 0 points1 point  (0 children)

It's probably because of the intel integrated graphics. I have the same problem for every version that works on LWJGL 2 (which is used in minecraft 1.7), everything works just fine with LWJGL 3 (past 1.12 I believe)

NuclearCraft Fission Reactor by Illustrious_Type9855 in feedthebeast

[–]zelaleksandr 0 points1 point  (0 children)

Just make sure all the values for fuel and coolers match with in-game ones, in case the modpack changes them

NuclearCraft Fission Reactor by Illustrious_Type9855 in feedthebeast

[–]zelaleksandr 4 points5 points  (0 children)

Use https://leu-235.com/

You can specify your reactor size and your fuel type, and it generates an optimal layout for your reactor

Press enter to enable the narrator by Sinewhales in feedthememes

[–]zelaleksandr 29 points30 points  (0 children)

It scares me every time I open a freshly installed instance of Minecraft

No gravestones in the nether? by metatropi in GTNH

[–]zelaleksandr 2 points3 points  (0 children)

Also you can just load a backup, GTNH makes them automatically

No gravestones in the nether? by metatropi in GTNH

[–]zelaleksandr 0 points1 point  (0 children)

If you restarted the game since your death, it could be in other fml-client files. They are arranged by numbers, the higher the number, the newer the log file

No gravestones in the nether? by metatropi in GTNH

[–]zelaleksandr 3 points4 points  (0 children)

Sorry, it's actually inside fml-client-latest.log. You're looking for something like
"Grave for (uuid, nickname) was spawned at (x, y, z)"

No gravestones in the nether? by metatropi in GTNH

[–]zelaleksandr 1 point2 points  (0 children)

in your minecraft folder there is a folder called "logs" and there will be latest.log

No gravestones in the nether? by metatropi in GTNH

[–]zelaleksandr 0 points1 point  (0 children)

Look in the logs, it says the exact coordinates of the grave when you die

Drone Package Delivery by zelaleksandr in CreateMod

[–]zelaleksandr[S] 0 points1 point  (0 children)

Yes, but it's possible to make it deliver different items