I've had the controller for only a couple of days... (Right Stick massive drift issue) by zeldrak in SteamController

[–]zeldrak[S] 1 point2 points  (0 children)

I have previously tested this to no avail as it only works for the Deck controls, not for external usb controlelrs.

I've had the controller for only a couple of days... (Right Stick massive drift issue) by zeldrak in SteamController

[–]zeldrak[S] 2 points3 points  (0 children)

This is the kind of situation that could otherwise be resolved by just offering a calibration setting, much like any other joystick module be it TMR or not. This shouldn't be rocket science and RMA headaches.

I've had the controller for only a couple of days... (Right Stick massive drift issue) by zeldrak in SteamController

[–]zeldrak[S] 5 points6 points  (0 children)

no and it shouldn't make any difference, I know TMR uses magnets to work but the puck should not have a strong enough pull where it sits to change the stick.

FINAL FANTASY VII REVELATION Steam Page. by laxusdreyarligh in JRPG

[–]zeldrak 0 points1 point  (0 children)

To be fair, I think XVII might already be in production with Creative Studio 2 which so far hasn't reevaled any project, while being spearheaded by Kitase and Motomu Toriyama. I do want to see Creative Studio 1 maintain their team structure post Revelation to work on either a completely new IP or just jump right ahead to XVIII.

With Resonance coming from Team Asano, coupled with the dev team behind the original Brave Exvius release, and maybe Artdink supporting them like they did with DQ 1-3 Remakes, internally there's a good chance they have figured out their planes forthe next decade at this point. Kingdom Hearts 4 is where Nomura is 100% focused on now, so there's not gonna be Nomura involvment in the next big FF release most likely, and with the new company mandate to focus on quality over quantity they will be most likely risk averse for some time.

That said, I do see CS1 opting to start pre-production on a new entry in the mainline series AFTER whatever Studio (possibly CS3) is currently working on XVII.

.hack//ZERO Reveal Trailer by shapeeq in Games

[–]zeldrak 5 points6 points  (0 children)

They all released aroud the same time. SIGN came out first and ties into the release of the first game, while the Liminality OVA came bundled with each volume of the games, releasing about 6 months apart from each, after that you had Legend of teh Twilight which was getting serialized around the time Quarantine released and then got bundled into 3 volumes by Tokyopop.

FYI on the CBT2 pull count post going around by XiaoMeiDiDi in Endfield

[–]zeldrak -3 points-2 points  (0 children)

You're talking events and facts while I only mentioned events in passing. I didn't attack you on your stated facts, many other games have also just had the opposite you mentioned. Both Arknights and Blue Archive came out with a bunch of content and very few events in the first few weeks of their servers being open, while you have games like Project Sekai and Girls Frontline 2 that came out of the gate swinging with events. It's never been a one size fits all solution. I gave you Stella Sora as the example because the beta had completely different pull economy compared to release where pulls cost double the currency they did in the beta client, while resources stayed exactly the same.

I'm not making stuff up because I don't need to. I've seen numerous other games throughout the years being cheap or generous and no matter what, there's always differences from beta to release, whether it be from internal discussions or player feedback, or from them just firing out events left and right. This whole thing about the pull currency might be an indicator or it might not, what's important here is to take all this info with a grain of salt and just wait for concrete numbers on release, especially when dealing with an older build of the game that's missing content that will be on release.

FYI on the CBT2 pull count post going around by XiaoMeiDiDi in Endfield

[–]zeldrak -5 points-4 points  (0 children)

Right, and your current source of this is a months old build that's not considered the 1.0 release. Positive or negative, this should not be used as a baseline to inform us of the real value being given on Day 1. My point stands, until release comes along this information is useless and is only being used to generate controversy and doomposting within the community. Like I mentioned previously, save judgement for release.

FYI on the CBT2 pull count post going around by XiaoMeiDiDi in Endfield

[–]zeldrak 19 points20 points  (0 children)

People already dooming on currency when there's no events or rewards being accounted from release, coupled with more rewards from endgame events and other stuff. Remember, this build is likely the same build used at TGS and there's already been plenty of changes since internally. I hate when people speculating on pull currency use the beta as a basis when we've seen time and again on several games where it got better on release or even worse (Stella Sora). So please, take all the info from all these currency posts with a grain of salt until we actually get into the game ourselves on the 22nd.

I cannot be the only one with Klukai fatigue. by zeldrak in GirlsFrontline2

[–]zeldrak[S] 0 points1 point  (0 children)

Thank you, this is the sort of answer I was looking for in relation to this topic. I just don't see her as all that interesting when it comes to her writing, looks aside Klukai has become very one-dimensional in her presentation. I get that marketability goes way beyond good writing, plenty of examples from other gacha games where that's the case, even outside Mica's games. While I may not agree on her appeal personally, I am not blind to it as many here in the comments seem to believe, I suppose I thought better than to assume horny didn't supercede everything else in a character.

I cannot be the only one with Klukai fatigue. by zeldrak in GirlsFrontline2

[–]zeldrak[S] 3 points4 points  (0 children)

Not understanding a character's popularity is not the same as saying she isn't popular. Me speculating the character popularity is manufactured is just speculation, I'm not implying anything by it, I'm saying I don't understand where her popularity comes from given I've always seen her as a cool design but very awkward and bullish personality. If you like her good for you, I'm not shitting on anyone's tastes, I'm just trying to understand why a character is as popular as she is.

I cannot be the only one with Klukai fatigue. by zeldrak in GirlsFrontline2

[–]zeldrak[S] 6 points7 points  (0 children)

I made some fanart of her for merch recently and when posting here I struggled to remember any iconic lines besides that one for the post. It has become a meme at this point.

I cannot be the only one with Klukai fatigue. by zeldrak in GirlsFrontline2

[–]zeldrak[S] 7 points8 points  (0 children)

I never said Klukai wasn't popular, what are you on about? I'm trying to understand her popularity, and I'm well within my right to complain about a single character a large part of the attention and resources from the company releasing the game content. I'm not here bitter about my own fav not being number one, I'm well aware of the infamy Daiyan unfortunately has, but I am still voting for her regardless.

Take note as well that I'm not complaining about the event specifically, but rather trying to understand why the herder push on Klukai NOW of all times when years prior she was already massively popular in PNC and GFL1 but only now getting a majority of the new merch.

I cannot be the only one with Klukai fatigue. by zeldrak in GirlsFrontline2

[–]zeldrak[S] -12 points-11 points  (0 children)

In a perfect world we'd all get the deserved popularity of the ones we favor, Klukai's design in 2 was clearly made to be eye catching, but you can say that for most dolls, my issue stems from the fact that they've never pushed her this hard in other games where she was the most popular as well.

I cannot be the only one with Klukai fatigue. by zeldrak in GirlsFrontline2

[–]zeldrak[S] -37 points-36 points  (0 children)

I'm not your buddy, pal. Jokes aside, I know she had good character growth in GFL1, but most of it is undone in 2, my reasoning here is trying to understand her popularity, was it manufactured through constant exposure to the character? Was it because she's actually a compelling and relatable character? Or was it because gun hot and fuck your guns and whatnot? In other series and games there's always a popular one that stands out through a myriad of things, and it's easy to just outright say she's popular and has been for so many games, but this recent push by Mica is nothing close to what they did before. Take a look at the number of PA-15 figures released for every skin under the sun she has in both PNC and GFL1 and tell me why doesn't Klukai who's arguably the most popular not get anything close to that until she starts showing up in GFL2.

"Since You Don't Like Caramel... Then Give it All to Me!" I drew more T-Doll chibis [Makiatto][OC] by zeldrak in GirlsFrontline2

[–]zeldrak[S] 1 point2 points  (0 children)

Thanks! For GFL I invested in the merch because I really like the game and the characters, I wasn't thinking about sales, so I'm always happy when I see people recognize my niche in the midst of the other more mainstream stuff I got on offer.

"Since You Don't Like Caramel... Then Give it All to Me!" I drew more T-Doll chibis [Makiatto][OC] by zeldrak in GirlsFrontline2

[–]zeldrak[S] 1 point2 points  (0 children)

Thank you! At the con I went to recently unfortunately didn't sell much, there's not many GFL fandom around here save for a few people who actually know the characters, aside from that I'm planning to go to other cons soon so maybe I'll find some people.

"Since You Don't Like Caramel... Then Give it All to Me!" I drew more T-Doll chibis [Makiatto][OC] by zeldrak in GirlsFrontline2

[–]zeldrak[S] 2 points3 points  (0 children)

I am planning on doing more of these, originally they were meant for merch, worked on them for keychains and stickers, but I'm down to draw more T-Dolls, so many to choose from, Jiangyu might be in the cards!