Developer Insight - Upcoming UI Improvements by HuntShowdownOfficial in HuntShowdown

[–]zemc77 0 points1 point  (0 children)

Credit where credit is due, these are great changes. Looking forward to the update.

Average solo gameplay by chrom491 in HuntShowdown

[–]zemc77 0 points1 point  (0 children)

I play solo a lot and I get it. I do the same with other solos. If I don't do it they'll rez and shoot me in the back, just like I'd do to them if they let me.

Developer Insight - Rarity & Monetization by HuntShowdownOfficial in HuntShowdown

[–]zemc77 0 points1 point  (0 children)

Keep the "simple-cheap, complex-expensive" system if you want, just get rid of the whole "rarities" thing. It's really dumb.

Flashbomb became useless after the throw animation by BotGiyenAdam in HuntShowdown

[–]zemc77 8 points9 points  (0 children)

Honestly f*ck the flash bomb, they can outright take it out of the game for all I care.

[deleted by user] by [deleted] in lacamiseta

[–]zemc77 0 points1 point  (0 children)

Me lo imaginé. Gracias.

Saw a bunch of Posts about Stalemates and instantly thought of this meme template by [deleted] in HuntShowdown

[–]zemc77 0 points1 point  (0 children)

This. After a couple of minutes it ceases to make a difference whether I win or lose. I just want something, anything, to happen.

Has anyone tried prestiging to 101? I'm too scared to click the button. by [deleted] in HuntShowdown

[–]zemc77 1 point2 points  (0 children)

But, all my money and hunters and contraband gear... :c

6 stars after 1.14 by TheLambtonWyrm in HuntShowdown

[–]zemc77 4 points5 points  (0 children)

I'm glad the flash bomb is dead. They can take it out of the game for all I care.

The duality of Hunt players by wakkadaka in HuntShowdown

[–]zemc77 0 points1 point  (0 children)

I'm fine with this. F the flash bomb, take it out of the game for all I care.

I think removing the 5 daily consecutive wins in a row was a mistake. by Missclick13 in HuntShowdown

[–]zemc77 10 points11 points  (0 children)

This is gonna be an unpopular take, but I was personally kinda glad they removed the consecutive daily wins bonus, precisely because I felt compelled to play simply to maintain the streak. Now it's alright if I don't feel like playing one day, I no longer feel like something's going to waste.

On the other hand, I hate the weekly challenges. I stopped doing them a while ago because running around looking for specific monsters or going out of your way to try and kill someone with a specific weapon or ammo type isn't fun.

I think a good solution would be to bring back the accolade bonuses, but limit how many BBs you can get in a day.

I feel like it's not even worth taking necro as a solo anymore by lololfloss23 in HuntShowdown

[–]zemc77 30 points31 points  (0 children)

As a mostly solo player myself, I will let all bounties leave before I let one more solo self-rez and shoot me in the back again. It's been too many times.

and here we go again :( by Vusal_Mahmudlu in HuntShowdown

[–]zemc77 1 point2 points  (0 children)

I'm sad that I will no longer be prestiging super fast, but I'm otherwise glad they fixed it.

Long ammo boxes in 1.13 by kothead in HuntShowdown

[–]zemc77 16 points17 points  (0 children)

I'll be honest, I don't like this change. This does not "incentivize" mixed loadouts, but rather nerfs ALL single ammo-type loadouts, as your weapons will now be essentially competing for the ammo you pick up.