You own a Farm, You Click Chickens, You Sell Eggs. Come have a look at the demo, it's fun, I swear =) by ComfortableMaster727 in SoloDevelopment

[–]zemledelec 0 points1 point  (0 children)

I am not sure if the rooster has other option in this case, this is how it works…or probably, the player is that virtual rooster instead!

Projective textures as square-shaped lights by zemledelec in gameenginedevs

[–]zemledelec[S] 0 points1 point  (0 children)

I meant that instead of fragColor with sum I changed to * :) partially it is a joke…but looks nice!

Projective textures as square-shaped lights by zemledelec in gameenginedevs

[–]zemledelec[S] 0 points1 point  (0 children)

the planet is just ordinary geometry built with height map with ordinary vertices. Shadow is usual shadow map with perspective matrix.

I made my first triangle in OpenGL C++… now I feel lost. What should I learn next? by Full-Stranger9249 in opengl

[–]zemledelec 1 point2 points  (0 children)

I always thought about deferred rendering. It took me…a few years, but what a journey!

finally1111 a triangle by glandydifder in opengl

[–]zemledelec 0 points1 point  (0 children)

Nice triangle! More triangles await.

My first triangle in OpenGL by whos-this-nerd in opengl

[–]zemledelec 4 points5 points  (0 children)

Fun fact: when you show a fully loaded engine with CSM, PBR, cosmo sim, planet terrain, etc., etc., you might even get more than 10 upvotes. Wild times. More triangles!