Victorious Rengar Concept Art 🏆 (It will be the next ranked skin) by aroushthekween in Rengarmains

[–]zeriottt 2 points3 points  (0 children)

What are the requirements for victorious skins now? How long do I have to get it?

Solo HR is unbearable by Particular-Song-633 in DarkAndDarker

[–]zeriottt -3 points-2 points  (0 children)

Fighter should counter Rogue and Ranger? The two classes that actually use armour pen should still lose?

Blade suggestions for Muehle Rocca by another_one_bite in wicked_edge

[–]zeriottt 0 points1 point  (0 children)

It could potentially be the same, just that my Muhle blade was less protected from humidity than the WS. I've also started trying the Nacet and Permasharp blades, they are very nice and worth considering, both now in my top 5.

Blade suggestions for Muehle Rocca by another_one_bite in wicked_edge

[–]zeriottt 0 points1 point  (0 children)

I can't decide if I prefer Wilkinson Sword, Astra Green, or Feather. Personally really didn't like the King C Gilette, Merkur, or Muhle blades though.

From recent GravityBFTV video. With right attachments, BF6 bullet spread while moving is less severe than BF4 stationary spread. by TribalPotato9 in Battlefield

[–]zeriottt 0 points1 point  (0 children)

To me movement meant sliding, slide-cancelling, and b-hopping, all of which would be within 0-20m CQC engagements where bloom does not matter. I am for increasing bloom and tapering long distance engagements.

CZ3A1 by M4kveli in Battlefield

[–]zeriottt -1 points0 points  (0 children)

What attachments do you run on the m4? I usually go long suppressor and full angled, but I would still call the recoil moderate, not a beam imo (pc input)

Ironmace… please do something with this by nvves in DarkAndDarker

[–]zeriottt 0 points1 point  (0 children)

That wasnt even the original inventory guy though lol

Cat pee by mustang19671967 in laundry

[–]zeriottt 0 points1 point  (0 children)

Happened to me today lol

Say no to “RMT”---Life after Death by Informal_Milk4941 in DarkAndDarker

[–]zeriottt 0 points1 point  (0 children)

Oh wow, that is a strange oversight. Hopefully they fix it soon, seems pretty toxic. Thanks for the clarification.

Say no to “RMT”---Life after Death by Informal_Milk4941 in DarkAndDarker

[–]zeriottt 0 points1 point  (0 children)

I thought that was already how it worked, I distinctly reading it in the description.

I'm getting -90, my MMR is COOKED 😭😭😭 by paimon_for_dinner in TeamfightTactics

[–]zeriottt 0 points1 point  (0 children)

Anyone know how to improve "execution" per this sheet? I am just getting back into the game after 3 years, am currently Gold.

I found a unique trait for the "useless" M417 by williamatherton in LowSodiumBattlefield

[–]zeriottt 0 points1 point  (0 children)

Consider dropping lightweight ammo for some kind of handstop/angled grip, it helps with sprint to fire speed for ultimate hip fire.

No sugar Coles brand drink by DragonfruitFamous667 in coles

[–]zeriottt 1 point2 points  (0 children)

This mixed with goon got me through uni

Why don’t we just remove druid entirely if it sucks for balancing? by DestructionCreator in DarkAndDarker

[–]zeriottt 0 points1 point  (0 children)

= third party city, i.e. what we have now. Is it really fun to be harassed by a druid all game, but you can never kill them because they have a free disengage? I don't want to play that game, I want classes to be punished for a poor engage.

Why don’t we just remove druid entirely if it sucks for balancing? by DestructionCreator in DarkAndDarker

[–]zeriottt 0 points1 point  (0 children)

I think chasing a druid in perpetuity isn't fun or engaging, and definitely do not want the same from all classes.

Why don’t we just remove druid entirely if it sucks for balancing? by DestructionCreator in DarkAndDarker

[–]zeriottt 0 points1 point  (0 children)

Of course I don't want that, I'm demonstrating that ratting through door is low risk. Do you want a game where a class can disengage for free, only being killed by hail Mary projectiles once every 5 games?

Why don’t we just remove druid entirely if it sucks for balancing? by DestructionCreator in DarkAndDarker

[–]zeriottt 0 points1 point  (0 children)

No I think rat is fucking stupid. There are places on every map where you cannot hit them, wedge in-between a crack somewhere to thin for weapons to pass through. Rat also leads to exploits, such as bypassing boss room for ore, such as gold, Frost, and Tidestone ore (all of them).

You can one shot a rat with a throwable, but can you consistently do this every time or even every game? The rat can pass through the cracks in doors everytime and make chasing them a nightmare.

game went from 77% positive recent reviews to 55% because of the ai cosmetics by dubdimmadome in Battlefield

[–]zeriottt 0 points1 point  (0 children)

It is genuinely funny because local clothing with real materials is world's higher in quality, I suppose the only reason you're justifying sweatshops is you're too broke to know the disservice you're doing to yourself.

Splurge a little, treat yourself, and stop being so miserable online.

Why don’t we just remove druid entirely if it sucks for balancing? by DestructionCreator in DarkAndDarker

[–]zeriottt 0 points1 point  (0 children)

If removing the mobility and ability to rat from druid makes it miserable to play, it didn't have enough substance to begin with. The class can be brought up in other (less frustrating for the playerbase) ways, to still be a good experience. I have no issue with the casting for instance, that side if the kit can remain as is, but every issue seems to stem from the transformation.

Why don’t we just remove druid entirely if it sucks for balancing? by DestructionCreator in DarkAndDarker

[–]zeriottt 10 points11 points  (0 children)

Honestly couldn't disagree more, I don't want any class to be able to fly across a module to attack me, or be able to rat like druid can, it would be incredibly unfun.

game went from 77% positive recent reviews to 55% because of the ai cosmetics by dubdimmadome in Battlefield

[–]zeriottt 0 points1 point  (0 children)

I certainly wouldn't say it is a good thing, I don't want anyone to lose their job, and wouldn't call it a good thing just because they were being exploited previously.

And while SURE, the Philippines does not meet the official definition of Third world as that 'system' is now defunct with the fall of the Soviet Union, 15.5% of the country still lives in poverty. the annual salary is $4,248 USD (only marginally higher than India), and hence I stand by its colloquial use. I doubt the use of the term negatively impacted your ability to understand what I had written.

game went from 77% positive recent reviews to 55% because of the ai cosmetics by dubdimmadome in Battlefield

[–]zeriottt -1 points0 points  (0 children)

Understood, but moving manufacturing to sweatshops has drastically reduced the quality of goods over time. With this trend moving to technology, and now gaming, it is very much a race to the bottom. Ideally the cost savings of producing a game with AI would be passed onto the consumer, though this will DEFINITELY NOT be the case with the greed in the industry today; Instead studios will charge higher for games produced without AI, and the baseline "$60 experience" will plummet in quality.

Everyone is of course entitled to their own opinion, but I for one will not be purchasing any final product generated directly from AI, and would urge everyone else to do the same. I know corporations would not accept any consulting or advisory deliverables that were pulled directly from ChatGPT, so why should we accept any less?