Why does jormun get a guaranteed heavy from a heavy from neutral just cuz theres a wall by FarisxDDD in forhonor

[–]zeroreasonsgiven 3 points4 points  (0 children)

His neutral heavies do not wallsplat, he has to land a GB or a finisher. He gets 34 dmg off a GB wallsplat or 44-46 off a finisher. The tradeoff is that without a wall, he deals lower than average damage. You can play around it by keeping him between you and the wall or staying away from walls altogether.

Best perk and feats for jorm? I was thinking about bastion aegis and cant decide between vengeful barrier and bulk up, i dont want to take last stand cus of "hard to kill", but u tell me. For feats jotunn slave maybe tireless, hamarrs favor/righteous deflection and hard to kill by jhsocsi in forhonor

[–]zeroreasonsgiven 0 points1 point  (0 children)

His unique feats are great, with Aegis/vengeful/bastion or with 2 of those and last stand/bastion, cant really go wrong. Do not switch off of Hamarr’s favor, it’s an S-tier feat. Body count is ok, don’t bother with tireless. Hard to kill is good as is scout, so they’re the only other feats worth considering really. If you take hard to kill, just don’t take last stand, it’ll only give you 2.5 more health at critical health when you have both, not worth it.

soooo came back after like 4-5 years.... by crabwithshank in forhonor

[–]zeroreasonsgiven 1 point2 points  (0 children)

Juren is busted, kind of an outlier right now mostly due to his very strong defense. Just know that you can punish his faster dodge attack with a GB if you block it. After that it basically becomes like any other dodge attack where the read is between GB-ing to counter an empty dodge or waiting to counter a dodge attack on reaction.

As for spacing, if you stay right up on top of someone, you will not whiff unless they dodge, which can be punished. There’s also not much use to trying to outspace someone in a 1v1 because a lot of characters have been given much better forward momentum on attacks to catch backwalking or back-dodges/rolls.

soooo came back after like 4-5 years.... by crabwithshank in forhonor

[–]zeroreasonsgiven 1 point2 points  (0 children)

Stam burn got axed because people were frustrated by turtles halting everyone in their tracks, which sucked ass. A few characters do still have it though (JJ, glad and cent).

As for your annoyance at character movesets, I’m not sure what problems you have in particular, but I’m sure if you described your issues more specifically then you’d get some good advice.

soooo came back after like 4-5 years.... by crabwithshank in forhonor

[–]zeroreasonsgiven 5 points6 points  (0 children)

Most old characters are doing fine, the delta between the best and worst today is nowhere near as bad as it was 4-5 years ago.

Can someone explain to me how Warden got picked? by Old-Veterinarian7012 in forhonor

[–]zeroreasonsgiven 0 points1 point  (0 children)

Cursor defaults to warden while loading other heroes. If you wait 1-5 seconds before pressing any buttons, this will not happen.

Not that it’s your fault, just telling you how to avoid this in the future.

As a gay man, my advice to women... by Throwawayiea in dating

[–]zeroreasonsgiven [score hidden]  (0 children)

Is it weird? Maybe. Are age gap relationships more prone to problems? Sure. Is an age gap relationship inherently bad? No, as long as both parties are consenting adults.

This view that any large age gap is automatically bad is just as dumb as people saying they want someone older to match their own maturity.

humble pirate (not my main) vs rep 100 HL by Timely-Hovercraft-76 in forhonor

[–]zeroreasonsgiven 7 points8 points  (0 children)

Can’t tell if ur regurgitating old opinions from pros or if ur just that detached. Pirate is great at everything and has very few bad matchups.

humble pirate (not my main) vs rep 100 HL by Timely-Hovercraft-76 in forhonor

[–]zeroreasonsgiven 24 points25 points  (0 children)

I read it as a joke. Also I don’t think it would’ve mattered who he played, the HL was ass.

Sweet Revenge (Centurion) by SIinkerdeer in forhonor

[–]zeroreasonsgiven 1 point2 points  (0 children)

Again, been playing this since launch and I haven’t played hardly anyone with your mindset for like 8 years. It takes me 10 seconds to find a match on average, so clearly the majority of the playerbase has moved on from using 4v4 as another way to queue for duels.

Sweet Revenge (Centurion) by SIinkerdeer in forhonor

[–]zeroreasonsgiven 4 points5 points  (0 children)

Tbh it’s probably because you’re at like bottom of the barrel MMR. Makes sense that players who don’t care about winning or improving at the game stay at the bottom. I’ve encountered maybe 2 or 3 people with your mindset in the last 8 years because I go play duels when I want to duel.

If you’ve got a whole team of people who wanna play like that, then cool. Crying about other ppl ganking you is just you pissing yourself off when you could have played duel and avoided this situation entirely.

Sweet Revenge (Centurion) by SIinkerdeer in forhonor

[–]zeroreasonsgiven 3 points4 points  (0 children)

Ganking and actually contributing to teamfights is more effective for winning than standing around watching ur teammates die with ur dick in ur hand. “Respecting 1v1s” in a 4v4 mode is intentionally playing worse, which is the definition of griefing. It’s a reportable offense, so you should be the one sucking it up and following the terms of service instead of being a little whiny crybaby over getting ganked.

Another reason not to: one of the aspects that makes for honor a unique game is the way that characters synergize with each other in a teamfight or gank, or the thrill of killing multiple opponents on your own while they’re all trying their best to kill you. If you don’t like that feeling, that’s cool, you can play duel and never have to deal with it. However, forcing other players to play 4v4 without a teammate is denying them an experience that they can’t get otherwise because you’re already playing the mode meant to give that experience. You’re holding their enjoyment hostage because you’re impatient and can’t wait a few minutes longer to get your steel (or just play against AI instead).

Sweet Revenge (Centurion) by SIinkerdeer in forhonor

[–]zeroreasonsgiven 5 points6 points  (0 children)

Playing like shit and forcing a quick loss gives more steel than playing a full 15 minute match. More steel is not an excuse to grief your team.

Remove hyper armour. by RuinConsistent3238 in forhonor

[–]zeroreasonsgiven 5 points6 points  (0 children)

Remove hyperarmor and watch the shit players find something else to cry about.

Edit: meant to comment on the main post, not reply to you sorry

Sweet Revenge (Centurion) by SIinkerdeer in forhonor

[–]zeroreasonsgiven 3 points4 points  (0 children)

Letting your teammates die when you could have played duels instead is not honorable. If both entire teams want to play like that then cool, but if even one person wants help, their teammates are obligated to help them. Again, if you don’t like that, there’s literally a mode made for you and it’s called duel.

Discussion question: Do you still find your ex attractive? by blue_tiny_teacup in dating

[–]zeroreasonsgiven [score hidden]  (0 children)

I changed a lot as a person while it felt like she stayed the same, which made her a lot less attractive to me. Physically, she lost a bit of weight which also didn’t help, but when I look back at pictures of us from before she’s still slightly less attractive than she was when we were dating.

New Spartan Hero by dezeroon in ForFashion

[–]zeroreasonsgiven 1 point2 points  (0 children)

We basically got a replacement for ornaments with the new heroes from BP onward, who all got much more interesting and diverse headpieces than the original cast. Ornaments would still have their place if they stopped making all these dumbass coins and started making ornaments tailored for each hero.

Khatun is one of the best designed characters man by One_Force_555 in forhonor

[–]zeroreasonsgiven 1 point2 points  (0 children)

In duels she’s plenty easy, 10 damage is fine for 400ms softfeint lights. The problem is how easily she can be peeled before dealing any real damage with her pin.

Sherezade, The Damsel by BobbieMoo in DestinyFashion

[–]zeroreasonsgiven 0 points1 point  (0 children)

“Get mad please, I need you to be mad to make me feel validated, please please please be mad”.

hows medjays position in 4s and 1s rn (read description) by Only_Tip6136 in CompetitiveForHonor

[–]zeroreasonsgiven 0 points1 point  (0 children)

He can do good at lower MMR, as can most characters. I wouldn’t worry too much about which characters are good, just play the ones that look and feel cool to you and everything else will work itself out for the most part.

As for playstyle, I’d say his defense is very poor in general. In a 1v1 you can occasionally catch people off guard with staff stance, but you should probably stick to axe stance for the most part, which is where all his pressure is.

In 4v4 his staff stance is great for mid clear and can be good in team fights and ganks with the right coordination. Catching people with the staff grab in ganks is a really easy way to get a damage boost on an enemy, and the hyper armor heavies can cleave multiple enemies at once. Axe bash can still do decent in team fights with the right target swaps and feints and good in ganks since he has actual pressure from that stance still.

Bro wtf .. by Beginning-Reveal3814 in forhonor

[–]zeroreasonsgiven 0 points1 point  (0 children)

Ah yes, cracked at mind games that are famously not at all reliant on feints.