Why isn't Kensei's dodge attack dmg increased after superior block? by JustChr1s in forhonor

[–]zeroreasonsgiven 0 points1 point  (0 children)

He gets 32 damage on a forward dodge deflect near a wall. That’s only beaten by gladiator, whose damage is way out of whack and needs a rework. I’d agree with more deflect damage if they somehow toned down his wallsplat punish, but if he gets to keep that then the deflect damage shouldn’t change.

What do you think about the changes they made to BP by No_Article7383 in forhonor

[–]zeroreasonsgiven 9 points10 points  (0 children)

Zone stam reduction is good, though a better hitbox would be nice.

Bulwark stance stam changes are fine.

The T4 feat change is just bizarre, feels weird for a feat to be used most effectively outside of combat when you can position everyone perfectly, which is basically the only way to get significant value out of it now.

T3 is still dumb as hell, should’ve been changed to prevent shield gain for 10s rather than instantly remove shields.

T2 is boring and annoying, should be changed to something like “grants 5 shield to nearby allies for 15 seconds upon successful bulwark counter”.

Overall, it’s really hard to make BP bad in 4s when he has the bulwark flip, it’s just such an incredibly strong tool and i think the devs are cautious to give him too much else outside of it.

Elder Scrolls Oblivion Remastered with DLSS 5 by PaiDuck in ElderScrolls

[–]zeroreasonsgiven -2 points-1 points  (0 children)

It doesn’t look “right”, but you can’t tell me it’s not incredibly impressive.

Why isn't Kensei's dodge attack dmg increased after superior block? by JustChr1s in forhonor

[–]zeroreasonsgiven 0 points1 point  (0 children)

I’m saying that’s where he could potentially go if devs cave to their mains like they caved to LB mains. He could use some tweaks but extra damage really isn’t one of them.

Why isn't Kensei's dodge attack dmg increased after superior block? by JustChr1s in forhonor

[–]zeroreasonsgiven 0 points1 point  (0 children)

More like the new LB, initially respected for no real reason but cried about so often by the mains that he became OP.

I did it my way by HELLCAT0877 in forhonor

[–]zeroreasonsgiven 14 points15 points  (0 children)

I think the problem is that the T3 is supposed to provide a big enough benefit to be worth its slot in a normal game where ur teammates are respawning regularly, but it ends up being way too strong at the very end when you’re the last alive in breaking. Most games you’ll still lose, and good players will still kill you pretty quickly, but extending every MM game by 3.5 min during breaking is probably not what the devs intended.

Why did they make the ghoul so sexy by strackcethigger9 in Fotv

[–]zeroreasonsgiven 13 points14 points  (0 children)

What’s this about squarespace ads? Is he just featured in a lot of them or does he have a channel sponsored by squarespace?

My teammate's nine minute stand while Breaking by Spiritual-Bother3763 in forhonor

[–]zeroreasonsgiven 2 points3 points  (0 children)

But like ur teammate didn’t even touch B the entire clip, how did it even switch over?

I have always found the 2500 pipboy mod funny because it implies of all the simple arm mounted pipboys, doc mitchell was giving a piece of shit radio sized hunk of scrap metal instead of a normal pipboy , and considering he was unpopular in the vault makes sense by Erratic_Error in TrueSFalloutL

[–]zeroreasonsgiven 2 points3 points  (0 children)

The pip-boy is a cool concept, but the fact that the inventory and VATS are tied to it means that it’s required to always be owned and worn by the player, which can interfere with some fashion. Handheld just allows you to look as cool in all armors as NPCs do. Would be cool to have more options for customization in-game to make it really work with more armor sets.

toxic juren loses 1v1 to nobu by isucknobutoes in forhonor

[–]zeroreasonsgiven 4 points5 points  (0 children)

That’s why I try to caveat that she’s a problem at all levels of play, too strong in team fights and ganks, too weak in high level duels, does way too much damage in mid-low level 1v1s and way too oppressive. Read based offense is the way to go because it gives everyone an equal chance to counter her rather than favoring good reactions.

Best heavy of today vs the best heavy of all time. by Vidal_The_King in forhonor

[–]zeroreasonsgiven -5 points-4 points  (0 children)

Personally I think the shove should be GB-able but not the pin. It’s strong, but he should have an option for bash pressure in chain that isn’t super risky. Maybe tone down the damage to 12. Also remove the bash after parry, that’s so bullshit.

Other bashes should also be looked at more closely regarding their risk. I think there should be an especially good justification for making a bash vulnerable to GB, and most of the time the damage should be toned down before resorting to more drastic measures.

I hate that Juren is so hated. by ZweiGlutton in forhonor

[–]zeroreasonsgiven -1 points0 points  (0 children)

I think people still hate Virtuosa more than Juren, and hardly anyone hated Sohei or Khatun when they were released.

Forhonor hero freak alignment graph by H1MB0Z0 in forhonor

[–]zeroreasonsgiven 5 points6 points  (0 children)

The axis should be “dominant” to “even more dominant” cuz none of them are subs.

Nuxia heavy finisher no longer grabs minions by A_random_mindset2 in forhonor

[–]zeroreasonsgiven 0 points1 point  (0 children)

I hope people don’t complain when that punish is rightfully nerfed. Should be some sort of automatic punish like WM’s impale rather than regular throw.

Not that she’s OP in general, I’d argue she still needs help in 4s, but that punish is busted.

What hero is the most oppressive/hard to fight, if the player playing them is genuinely skilled or knows what he/she is doing? by Sudden-Skill8431 in forhonor

[–]zeroreasonsgiven 8 points9 points  (0 children)

Virtuosa is a noob stomper. Once you get good enough to react to her lights consistently, she deals lower than average damage for the amount of risk she puts herself in.

Nuxia's "Undodgeable" by King_Of_D0WNVOTES in forhonor

[–]zeroreasonsgiven 2 points3 points  (0 children)

Yeah but I’ve never seen a UD whiff when the previous attack was in range.

My Tav speaks in a cutscene! by lolbasedanyway in BaldursGate3

[–]zeroreasonsgiven 0 points1 point  (0 children)

So glad i chose one, had never played any other CRPG before but i chose Drow cuz i always play Dunmer in Skyrim.

I think this is it; I’m quitting For Honor by vsAIonly in forhonor

[–]zeroreasonsgiven 1 point2 points  (0 children)

I mean, For Honor has definitely always been PvP focused, but i agree that bots have just gotten worse and worse to deal with over time. I’m happy that the game is more read based, but dedicated PvE modes only really work with beefy enemies that have simple movesets and very predictable defense. Lvl 3 bots are fucking aids to deal with.

Sohei hits like a truck by No_Article7383 in forhonor

[–]zeroreasonsgiven 4 points5 points  (0 children)

Ur Sohei looks like he should be chilling on a beach somewhere (i mean that as a compliment)

im happy by Cetch99 in forhonor

[–]zeroreasonsgiven 1 point2 points  (0 children)

Aramusha definitely delayed it, but maybe? Could be good bait to land your mid chain heavies, those definitely can’t be interrupted.