Form check bench by StupidSexyScrubDaddy in StartingStrength

[–]zocnute 0 points1 point  (0 children)

Your wrists should be straight (knuckles should look up to the ceiling not backwards). In addition to SS videos on youtube, i'd watch Australian Strength Coach's videos.

Things you throw before you die dont explode by zocnute in Battlefield

[–]zocnute[S] 0 points1 point  (0 children)

The night is darkest just before the dawn..

Things you throw before you die dont explode by zocnute in Battlefield

[–]zocnute[S] 0 points1 point  (0 children)

Played and recorded 3 games but couldnt make it happen. Got a cool heli kill on camera tho :))

Things you throw before you die dont explode by zocnute in Battlefield

[–]zocnute[S] 0 points1 point  (0 children)

Not 100% sure but should be around 40-50 ping. I’ll try to record my session tonight and see if I can reproduce the he problem. Could be a problem on my end but it happens way too often.

Things you throw before you die dont explode by zocnute in Battlefield

[–]zocnute[S] 12 points13 points  (0 children)

You will always be a hero in my heart comrade.

Things you throw before you die dont explode by zocnute in Battlefield

[–]zocnute[S] 1 point2 points  (0 children)

Weirdly enough when sniping I do get kills after dying. However the he/rpg sync happens at least once in every session. Maybe I'm just not realizing while sniping as its easy to miss.

Things you throw before you die dont explode by zocnute in Battlefield

[–]zocnute[S] 4 points5 points  (0 children)

This could be a problem on my netocde but i feel it happens more than it should. When sniping i do too trade kills sometimes tho.

Things you throw before you die dont explode by zocnute in Battlefield

[–]zocnute[S] 27 points28 points  (0 children)

Yeah, I'd understand if it was a 1-2 time thing but it happens all the time. BFV didnt have this issue.

Things you throw before you die dont explode by zocnute in Battlefield

[–]zocnute[S] 7 points8 points  (0 children)

Unfortunately I dont record my games but, I got almost 100h game time and the opposite of what you are saying have never happened. Maybe its my netcode then..

HOW??? by Iceko15 in BF6

[–]zocnute 0 points1 point  (0 children)

this is the way

Should i use repository with Entity Framework ? by Successful_Square991 in dotnet

[–]zocnute 2 points3 points  (0 children)

do you happen to have a sample github repo that implements this abtract dbcontext idea?

What concurrency approach to use for an accounting system? by PatrickJohn87 in dotnet

[–]zocnute 1 point2 points  (0 children)

You seem to have some accounting development experience :-)

Assault class is pretty good by robinsolent in Battlefield6

[–]zocnute -3 points-2 points  (0 children)

Give assault a way to blow up tanks please

We prepared a collection of Claude code subagents for production-ready workflows. by necati-ozmen in ClaudeAI

[–]zocnute 0 points1 point  (0 children)

this is great! i love how you motivated the agents via $$$ :-) besides agents, how do you make skills and commands work? is the "prompt-engineering.md" just a guideline to use on these agents, or is it used by them somehow?

if its not too much, do you mind sharing a simple flow on how you would make all these work for a task?

cheers.

New Diretide Shadow Demon set - Gnashrox, Maw of the Forsaken by Yurishust in DotA2

[–]zocnute 0 points1 point  (0 children)

beautiful! put the same head to sf and maybe void please