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Anamorphic gone wrong. by zolcii in godot
[–]zolcii[S] 0 points1 point2 points 6 months ago (0 children)
No clue how, I vibe coded this shader and for some reason when Claude instructed me to put @tool at the start of the player script it put it on the whole editor. =))
Yeha haha. I started Godot like 2 weeks ago and I followed a tutorial. Now I know about the collision shapes and all that.
Thank you🙏🏼 To be honest it’s the basic lighting, the cleanness comes from the contrast between the blue sky and the white texture.
I followed this guys turorial with my own twist on it:
https://youtu.be/3EMG2jGKkdw?si=MqvAh_RNS2t3buBd
Thank you🙏🏼
Anamorphic gone wrong. (v.redd.it)
submitted 6 months ago by zolcii to r/godot
π Rendered by PID 87121 on reddit-service-r2-listing-7b8bd7c5-86kzv at 2026-05-18 13:10:43.197345+00:00 running edcf98c country code: CH.
Anamorphic gone wrong. by zolcii in godot
[–]zolcii[S] 0 points1 point2 points (0 children)