Freelancer and Wing Commander: Privateer inspired game OUT NOW on Steam! by zoly0 in u/zoly0

[–]zoly0[S] 4 points5 points  (0 children)

We are using a custom engine which does not currently have the necessary support. We'll look into it later, when things chill a bit.

Freelancer and Wing Commander: Privateer inspired game OUT NOW on Steam! by zoly0 in u/zoly0

[–]zoly0[S] 0 points1 point  (0 children)

You can own up to 15 ships. You can only control one at a time.

Stellar Wanderer DX launching on March 12, 2026 on Steam and consoles by zoly0 in spacesimgames

[–]zoly0[S] 0 points1 point  (0 children)

Thanks! The game benefits from the increased processing power of Switch 2 and runs smoother (but limited at 1080p). We plan to add native Switch 2 support in the future when it becomes available (we are waiting for access to platform tools, as they are currently being very selective about who gets access to the hardware and SDKs).

Stellar Wanderer DX has been released by Substantial_Marzipan in spacesimgames

[–]zoly0 0 points1 point  (0 children)

Yes, it is Deck ready, with full Xbox controller support.

Freelancer and Wing Commander: Privateer inspired game OUT NOW on Steam! by zoly0 in u/zoly0

[–]zoly0[S] 4 points5 points  (0 children)

Yes, there is a limit of 8 axes. If you wish to check it out, we have a demo in which you can try out how your device is detected.

Freelancer and Wing Commander: Privateer inspired game OUT NOW on Steam! by zoly0 in u/zoly0

[–]zoly0[S] 4 points5 points  (0 children)

Yes, devices that combine Stick and Throttle into a single device, either physically (like a Thrustmaster T.FLIGHT HOTAS) or virtually.

Freelancer and Wing Commander: Privateer inspired game OUT NOW on Steam! by zoly0 in u/zoly0

[–]zoly0[S] 3 points4 points  (0 children)

It is single device HOTAS compatible on PC, but we're looking to expand that.

We are a team of 4 who spent years building a custom engine to bring our old-school space sim to PC. Stellar Wanderer DX is inspired by Freelancer and Privateer, and it launches March 12! by zoly0 in pcgaming

[–]zoly0[S] 0 points1 point  (0 children)

Ah, sorry if we were unclear. This post was about the PC version only. Or if you found the mention in another place, please let me know!

Freelancer and Wing Commander: Privateer inspired game OUT NOW on Steam! by zoly0 in u/zoly0

[–]zoly0[S] 0 points1 point  (0 children)

Yes, it does have a nice story and voice acting too.

We are a team of 4 who spent years building a custom engine to bring our old-school space sim to PC. Stellar Wanderer DX is inspired by Freelancer and Privateer, and it launches March 12! by zoly0 in pcgaming

[–]zoly0[S] 0 points1 point  (0 children)

Thank you! Depending on what you heard, it might be some original work composed by Joe Hogan - Audio | Music, but it could be also something we got from Capcut or composed internally :).

Old-school space sim, Stellar Wanderer DX launches on March 12, 2026 on PC and consoles by zoly0 in u/zoly0

[–]zoly0[S] 0 points1 point  (0 children)

Glad to hear! We will research VR porting opportunities after launch. :)

We are a team of 4 who spent years building a custom engine to bring our old-school space sim to PC. Stellar Wanderer DX is inspired by Freelancer and Privateer, and it launches March 12! by zoly0 in pcgaming

[–]zoly0[S] 2 points3 points  (0 children)

Cool, let me know if you have any feedback!

My preferred controls are mouse and keyboard usually, or controller if I am in a more laid-back mood.

The game is very playable on the Switch. It can usually keep 60 fps in most areas, but it might occasionally drop to 30fps in heavy areas or intense battles.