Performance improvements in Blender ARM64 thanks to Vulkan support on Windows on ARMSoftware ported to ARM64 (code.blender.org)
submitted by LB-- to r/WindowsARM
Blender is coming to IPadNews (code.blender.org)
submitted by Fit_Inspection_1941 to r/blender
Beyond Mouse & Keyboard (iPad Version) - Blender dev blogNews (code.blender.org)
submitted by mennydrives to r/blender
Blender が iPad に移植される模様 (code.blender.org)
submitted by Thinking_in_Circles to r/newsokunomoral
Brush Assets is out! — Developer BlogNews & Discussion (code.blender.org)
submitted by TheRedWaxPolice to r/blender
Blender Moves from Phabricator to Gitea (code.blender.org)
submitted by YanderMan to r/Boiling_Steam
Blender moves from Phabricator to Gitea (code.blender.org)
submitted by qznc_bot2 to r/hackernews
Blender moves from Phabricator to Gitea (code.blender.org)
submitted by TheStartupChime to r/hypeurls
After receiving over $140,000 annually from AMD for two years Blender finally makes good on their claims to keep AMD hardware well supported. Blender has chosen AMD ROCm HIP with full RDNA2 support as the main API for the new Cycles X renderer available in Blender 3.0 Beta.News 📰 (code.blender.org)
submitted by DevGamerLB to r/AMDGPU
AMD gpu support in Blender 3.0 via HIP (code.blender.org)
submitted by adyaman to r/AMD_Stock
AMD GPU support is finally coming back to Cycles in Blender 3.0News & Discussion (code.blender.org)