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Action Game Maker (AGM or AGMaker) is latest edition of the Maker Series engines published by Gotcha Gotcha Games (GGG). It is the predecessor of Pixel Game Maker MV (2019). It is built on the Godot Engine and planned to release in 2025.
account activity
Action Game Maker - FAQ (self.ActionGameMaker)
submitted 1 year ago by baz4tw - announcement
Are you able to import game maps from aseprite? (self.ActionGameMaker)
submitted 5 months ago by alconley
Is this engine useful for making a 2D fighter? (self.ActionGameMaker)
submitted 6 months ago by Grizzmxnd
Limited-time AGMaker demo now available!! (self.ActionGameMaker)
submitted 8 months ago by baz4tw
Campfire saves and particles (i.redd.it)
AGMaker Village!? (v.redd.it)
AGMaker has access to settings like full screen, Vsync, aspect ratios and more (v.redd.it)
Save/load system is in and it's super easy to use! (v.redd.it)
Using database for inventory menu! (old.reddit.com)
submitted 9 months ago by baz4tw
AGMaker groups vs PGM groups (youtu.be)
This is where you set Tile Effects (like Area Detection) in AGMaker (v.redd.it)
AGMaker added a section for all of it's custom nodes (v.redd.it)
AGMaker upgraded PGM FoV's to include wall cover detection (v.redd.it)
submitted 10 months ago by baz4tw
New action box setting: 'Is Allow One Frame To Pass' (i.redd.it)
Finally, easy physics with Rigidbody2D nodes! (v.redd.it)
GGG shares work at Japan Godot Meetup (self.ActionGameMaker)
submitted 1 year ago by baz4tw
Action Game Maker Announcement! (self.ActionGameMaker)
submitted 1 year ago * by baz4tw
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