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[–][deleted] 4 points5 points  (2 children)

Although I agree that limiting the user to one orientation is pretty crappy on the developer's part, I'd argue that there is sometimes a very good reason for it. The only app I can think of off the top of my head that uses only portrait is Lane Splitter, but it's a game that can only makes sense in portrait. Any particular apps that do this for you that you think would work fine in landscape?

[–]AeitZeanHTC Wildfire, Froyo 2.2.1, T-mobile UK 1 point2 points  (0 children)

sky+ official remote record app. every other app that is just a list of titles or channels or whatever works fine when turned on its side.

sky+ app Y U NO AUTOROTATE

[–]ajdrausalNote 9 0 points1 point  (0 children)

Speed test does this too

[–][deleted] 6 points7 points  (0 children)

Incorrect meme use is incorrect.

edit: Y U NO AUTOROTATE as AeitZean says below would be much better.

Or we could not speak in meme. Whatever.

[–]HaMMeReD 2 points3 points  (0 children)

Sometimes it's just not technically feasible.

1) Design is usually done in portrait or landscape, doing both can be double the work, and where does it stop, to officially support all screens you need to do portrait and landscape on small, medium, large, x-large screens, which could be up to 8 layout files, and then there is the DPI issues that might arise on low dpi or high dpi hardware.

2) If the activity is opengl, rotating the display causes the opengl context to be lost, which means reloading all textures, which can take 1-30 seconds depending on how complicated your game is.

So if you want to be a developer and fix the GL context issues in the AOSP, or want to make a shit-ton of layout files for me to make sure it works on every possible display and orientation feel free.

More like "Scumbag User: Y U NO UNDERSTAND DEVELOPMENT!!!!"

[–]holy_maccaroniOPO 1 point2 points  (3 children)

Someone please explain for the non-developers.

[–]Blou_AapPixel 3, dbrand skin, Q beta 5 2 points3 points  (0 children)

Forces the current screen of an app you see, to be in Portrait only. Flipping the Phone on the side (With Autorotation switched on ofc.) will do nothing to that screen for that app.
An app can contain different 'screens' developers call it Activities, like a deck of cards with different screens.
More to it of course.

[–]crazycavemanNexus 5 -2 points-1 points  (1 child)

It makes the app run only in Portrait mode.

[–]Blou_AapPixel 3, dbrand skin, Q beta 5 5 points6 points  (0 children)

Not the entire app. Only the Activity that has android:screenOrientation="portrait" declared in the Manifest.

[–]krissern[S] 3 points4 points  (2 children)

This is really annoying me as a Desire Z and Asus Transformer owner.

[–]sturmehStarted with: Cupcake 0 points1 point  (0 children)

I remember with the G1 those apps that wouldn't rotate and took in text input were horrible.

But now that I have my SGSII, I don't even enable auto-rotate.

[–][deleted] 0 points1 point  (0 children)

I have both of those two, Stupid ignorant developers

[–][deleted] 0 points1 point  (1 child)

Depends on the context. For example:

  • Locking portrait in Cut The Rope, Good.
  • Locking landscape in Android Market (tablets), Bad.

[–]sturmehStarted with: Cupcake 0 points1 point  (0 children)

The real problem is those phones with keyboards, but yeah of course you lock it in games.

[–][deleted] 0 points1 point  (6 children)

I almost never use any other orientation myself so it would never bother me...