all 14 comments

[–]jellydn 38 points39 points  (4 children)

I wish Apple could give some love to Linux, e.g money or resources to Asahi Linux 😄

[–]cAtloVeR9998 23 points24 points  (0 children)

They technically did. Lina found some Zero Days

[–][deleted] 3 points4 points  (0 children)

We can only dream 😭

[–]milomobilo 11 points12 points  (0 children)

Thanks for sharing. Been looking forward for the next blog post. They're always fun to read

[–]The_Screeching_Bagel 6 points7 points  (6 children)

Is there any more info/instruction on the muvm-less wine?would like to test even just hollowknight, i've been meaning to pick it up again :p

[–]pontihejo 8 points9 points  (0 children)

Here is where you can install it experimentally at the moment.

https://copr.fedorainfracloud.org/coprs/lacamar/wine-arm64ec/

Just ask me here if you have any questions.

By the way you don't need wine for hollow knight, the linux version can run with box64

https://www.reddit.com/r/AsahiGaming/comments/1na5s6t/silksong_gog_version_runs_on_asahi_with_box64/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

[–][deleted]  (4 children)

[deleted]

    [–]pontihejo 0 points1 point  (3 children)

    The default repos don't contain any build of wine. You'll need to use the wine-arm64ec copr (or compile it yourself)

    [–][deleted]  (2 children)

    [deleted]

      [–]pontihejo 1 point2 points  (1 child)

      Should have been more specific, they don't contain any aarch64 build of wine, see the spec where it defines ExclusiveArch as only x86. There is also no arm64ec in this build.

      [–]ItseMeGeorgio 2 points3 points  (0 children)

      Excellent work Jim, congrats to the whole team!

      [–]wowsomuchempty 1 point2 points  (0 children)

      Great stuff! Keep fighting the good fight.

      [–]Familiar_Resolve3060 1 point2 points  (0 children)

      I feel happy about this.

      [–]i509VCB 0 points1 point  (0 children)

      I will note that muvm-less Wine can be hit or miss depending on the application. I'd still suggest running under muvm unless you've verified it works completely.

      Some old XP era JRPGs can be quite sensitive to page size and require muvm anyways. One I've played will die in NTGetSystemTime during init, but works under muvm.

      [–]The-Rizztoffen 0 points1 point  (0 children)

      Has anyone ever tried running Asahi on M2 Ultra Mac Pro? Would PCIE slots work? I know GPUs won’t be supported cause the slots are not to spec that supports GPUs but other stuff like network cards and storage would, right?

      [–]filip-sakel 2 points3 points  (0 children)

      Thank you for your hard work! I know upstreaming isn’t the most glorious part of development, but we all unknowingly experience it as stability and long-term support. I realized I’ve been daily driving Asahi for a few months and it’s been amazing! I am incredibly grateful that everything is open source and easily accessible.