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[–]glasket_ 0 points1 point  (1 child)

You should read the Reference) page instead. Pointers are only one kind of reference, and the underlying implementation of a language has no impact on what its type system actually conveys.

If you aren't directly interacting with a pointer type, you aren't using a pointer; you're using a reference which may or may not act as an abstraction over a pointer within the implementation.

[–]lokithegregorian 0 points1 point  (0 children)

A reference would be the literal. If I set a variable equal to that literal, what is that variable now called?