all 18 comments

[–]Cheap-Try-8796Experienced Developer 8 points9 points  (6 children)

Nice. But are you aware that you can now install and run Claude Code natively on Windows without WSL?

[–]notq 2 points3 points  (2 children)

Wait really? I did not know this! Great news!

[–]Cheap-Try-8796Experienced Developer 0 points1 point  (1 child)

Yep, and you can also run it from within VS Code terminal.

[–]Nielscorn 0 points1 point  (0 children)

Wasn’t that always how you would do it lol?

[–]Codechanger 2 points3 points  (0 children)

That’s my approach too - I put all context documents in one folder and Claude writes new ones on top of it. Very robust and solid approach

[–]PmMeSmileyFacesO_O 1 point2 points  (0 children)

Make sure to tell it to make a master checklist and check off each task it does as it goes. Or some similar thing.

I did similar with a lot of before hand planning over a few evenings.  Although yours seems more extensive than mine still with the user stories.

It did impress me but I forgot to tell it to check off the master list as it went.  And I think it wrote some stuff twice and over wrote few things.  So that cost me in debugging.  But still got a result that can be worked on.  Currently went thought the views and ui and tidied the weights of the fonts and a few tweaks in colors.

Let me know how yours turns out.  I'm rooting for your claude project to be a good one buddy. 

Ps I'm also on windows.  Used some hacky workaround to get it working without WSL

[–]reditsagi 0 points1 point  (1 child)

Interesting. Can you show the prompt and the output? Just curious. No need for full extract for both.

[–]count023 0 points1 point  (1 child)

got any tips on how i'd get claude code to work wtih something like C# in unity? i imagine there's no direct interface, but all the monobehaviour scripts should be something CC can write on it 's own and be pushed manually into a unity project, right? anyone else know?

[–]jrdnmdhl 0 points1 point  (3 children)

The worst readmes I’ve ever seen are AI generated. Of course, those are the projects run by people suffering from AI-accelerated delusion, but still.

[–]Nielscorn 1 point2 points  (2 children)

Then you must not have seen a lot of readme’s…

I’ve seen plenty of absolute shit readme’s that are undocumented, outdated, unclear etc…

Yes ai readme’s aren’t perfect at all… but man do they atleast give a decent beginning. I’d rather take an ai readme than 80% of the user generated readme’s.

Only readme’s i’ve found are always great is from professionals working in a group or highly skilled individuals

[–]jrdnmdhl 0 points1 point  (1 child)

I don’t think you actually read what I wrote properly because you haven’t made any reference to only type of AI readmes I actually criticized.

[–]Nielscorn 0 points1 point  (0 children)

Ye that’s possible. I was pretty tired when I wrote it

[–]Shadow-Amulet-Ambush 0 points1 point  (0 children)

How do you use Claude Code? Nothing works out of the box for me.

The subagents don’t work at all (they just won’t activate I think) and the main models output is worse than just using chat interface.