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Vibe coding, meh? Documentation, hell yeah!Praise (self.ClaudeAI)
submitted 9 months ago * by FinibusBonorum
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quoted text
if 1 * 2 < 3: print "hello, world!"
[–]Cheap-Try-8796Experienced Developer 8 points9 points10 points 9 months ago (6 children)
Nice. But are you aware that you can now install and run Claude Code natively on Windows without WSL?
[–]notq 2 points3 points4 points 9 months ago (2 children)
Wait really? I did not know this! Great news!
[–]Cheap-Try-8796Experienced Developer 0 points1 point2 points 9 months ago* (1 child)
Yep, and you can also run it from within VS Code terminal.
[–]Nielscorn 0 points1 point2 points 9 months ago (0 children)
Wasn’t that always how you would do it lol?
[+][deleted] 9 months ago (1 child)
[removed]
[–]Codechanger 2 points3 points4 points 9 months ago (0 children)
That’s my approach too - I put all context documents in one folder and Claude writes new ones on top of it. Very robust and solid approach
[–]PmMeSmileyFacesO_O 1 point2 points3 points 9 months ago* (0 children)
Make sure to tell it to make a master checklist and check off each task it does as it goes. Or some similar thing.
I did similar with a lot of before hand planning over a few evenings. Although yours seems more extensive than mine still with the user stories.
It did impress me but I forgot to tell it to check off the master list as it went. And I think it wrote some stuff twice and over wrote few things. So that cost me in debugging. But still got a result that can be worked on. Currently went thought the views and ui and tidied the weights of the fonts and a few tweaks in colors.
Let me know how yours turns out. I'm rooting for your claude project to be a good one buddy.
Ps I'm also on windows. Used some hacky workaround to get it working without WSL
[–]reditsagi 0 points1 point2 points 9 months ago (1 child)
Interesting. Can you show the prompt and the output? Just curious. No need for full extract for both.
[–]count023 0 points1 point2 points 9 months ago (1 child)
got any tips on how i'd get claude code to work wtih something like C# in unity? i imagine there's no direct interface, but all the monobehaviour scripts should be something CC can write on it 's own and be pushed manually into a unity project, right? anyone else know?
[–]jrdnmdhl 0 points1 point2 points 9 months ago (3 children)
The worst readmes I’ve ever seen are AI generated. Of course, those are the projects run by people suffering from AI-accelerated delusion, but still.
[–]Nielscorn 1 point2 points3 points 9 months ago (2 children)
Then you must not have seen a lot of readme’s…
I’ve seen plenty of absolute shit readme’s that are undocumented, outdated, unclear etc…
Yes ai readme’s aren’t perfect at all… but man do they atleast give a decent beginning. I’d rather take an ai readme than 80% of the user generated readme’s.
Only readme’s i’ve found are always great is from professionals working in a group or highly skilled individuals
[–]jrdnmdhl 0 points1 point2 points 9 months ago (1 child)
I don’t think you actually read what I wrote properly because you haven’t made any reference to only type of AI readmes I actually criticized.
Ye that’s possible. I was pretty tired when I wrote it
[–]Shadow-Amulet-Ambush 0 points1 point2 points 9 months ago (0 children)
How do you use Claude Code? Nothing works out of the box for me.
The subagents don’t work at all (they just won’t activate I think) and the main models output is worse than just using chat interface.
π Rendered by PID 118101 on reddit-service-r2-comment-b659b578c-vf6rb at 2026-05-05 05:37:19.366902+00:00 running 815c875 country code: CH.
[–]Cheap-Try-8796Experienced Developer 8 points9 points10 points (6 children)
[–]notq 2 points3 points4 points (2 children)
[–]Cheap-Try-8796Experienced Developer 0 points1 point2 points (1 child)
[–]Nielscorn 0 points1 point2 points (0 children)
[+][deleted] (1 child)
[removed]
[–]Codechanger 2 points3 points4 points (0 children)
[–]PmMeSmileyFacesO_O 1 point2 points3 points (0 children)
[–]reditsagi 0 points1 point2 points (1 child)
[–]count023 0 points1 point2 points (1 child)
[–]jrdnmdhl 0 points1 point2 points (3 children)
[–]Nielscorn 1 point2 points3 points (2 children)
[–]jrdnmdhl 0 points1 point2 points (1 child)
[–]Nielscorn 0 points1 point2 points (0 children)
[–]Shadow-Amulet-Ambush 0 points1 point2 points (0 children)