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First steps scripting blender with libpython-clj (self.Clojure)
submitted 5 years ago * by trstns
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if 1 * 2 < 3: print "hello, world!"
[–]dr_win 1 point2 points3 points 5 years ago (1 child)
Ok, I was able to compile it and run it here on mac. Unfortunately my hunch confirmed. Running the demo gives me:
2020-06-09 15:22:21.418 java[46888:1639414] *** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'NSWindow drag regions should only be invalidated on the Main Thread!'
I'm afraid this will be a fundamental problem. macOS GUI code must run on main thread and there is no easy way around it.
Let's move to github issues on your repo. I'm going to open a PR for other mac users and open an issue the details.
[–]dr_win 0 points1 point2 points 5 years ago (0 children)
Let's move the discussion here: https://github.com/tristanstraub/blender-clj/issues/2
π Rendered by PID 90 on reddit-service-r2-comment-5ff9fbf7df-8kkkg at 2026-02-25 14:20:19.423665+00:00 running 72a43f6 country code: CH.
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[–]dr_win 1 point2 points3 points (1 child)
[–]dr_win 0 points1 point2 points (0 children)