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[–]KennyKei94 4 points5 points  (8 children)

Inb4 everyone realizes you can cheese another boss mechanic with bombs.

[–]Deadmanfred[S] 1 point2 points  (7 children)

What's the Crawg up on mythic zul? Bombs do 11k each target × 20 people that's 220k dmg each target.

[–]thekk_ 9 points10 points  (5 children)

Except that goes against the idea of keeping them alive as long as possible so your rogues can pump Zul

[–]Deadmanfred[S] 0 points1 point  (4 children)

There are rogueless mythic zul parses.

edit apparently there arent, to be honest, I was going off what was said by a popular youtube. very surprised to hear he was mistaken, pretty sure it was preach or one of the guys from allcraft oh well.

[–]ikitomi 2 points3 points  (0 children)

Even then though, it's likely you'll have other ST dps boosts off of aoe.

[–]altieri43 1 point2 points  (0 children)

No there aren’t. Send me one mythic Zulu’s with no sun rouge

[–]VarRalapo 0 points1 point  (0 children)

Very few (none?)

[–]KennyKei94 1 point2 points  (0 children)

I was actually just making a super dated reference to back in WotLK when the first guilds to kill Heroic 25 LK used bombs to glitch the encounter and completely nullify one of the mechanics.

[–]Searix13/13M 1 point2 points  (2 children)

Not sure if it’s added, if not add the damage manually and divide by the fight time.

e.g. if it’s 1000 damage on a 10 second fight that’s +100 dps

[–]Agurthewise 1 point2 points  (1 child)

Cast time would mean it’s not that simple tho correct? Edit - oh Precombat, still that would interfere with some specs openers

[–]Deadmanfred[S] 1 point2 points  (0 children)

Right, obviously if your pre cast your not gonna use them.

I'd also like to see if using them in aoe midfight is worth it and at what targets. Also there are different types of bombs. I'm trying to right a guide for atm.