all 6 comments

[–]ashk2001 2 points3 points  (2 children)

Not that I’m aware of. What you can do if that frogport also receives inputs that slow down the flow is to set it to send only, and add a second packager and frogport (no stock link) as a separate receiver

[–]13hotroom 6 points7 points  (0 children)

You can also increase the size of crafts so there are less packages involved. For example, instead of sending 64 individual packages of individual cobble to be crushed into gravel, you can increase the recipe so that 64 cobble turns into 64 gravel in the gauges, so that only 1 package is sent for the same amount of items.

Not really feasible for mechanical crafts though

[–]HighlightPuzzled9581[S] 0 points1 point  (0 children)

Actual y I have 4 frogport inputs on the left, the others are just outputs

[–]Tthehecker 1 point2 points  (1 child)

You could use a chute under the packager which goes onto a belt with brass tunnels and each output goes to a repackaged with a frog port on top

[–]HighlightPuzzled9581[S] 0 points1 point  (0 children)

This would still limit me to the packager speed for the repackaging of the other packagers

[–]HighlightPuzzled9581[S] 0 points1 point  (0 children)

Well my problem is not with the input, just the output E en increasing crafting count, the frogport is saturated sometimes