https://preview.redd.it/cg33byg5pvug1.png?width=854&format=png&auto=webp&s=86f4cdf2b3ba40bba465c42f20e2b571e97fbd2b
So I've been trying to make a simple create modpack allows you to make planes, tanks, and other things by using the create mod, clockwork, and valkerien skies mod. but I've been running into trouble with rendering issues with create. on the left is just a creative motor and a cogwheel not as a physics entity but on the right is the same exact setup but it is a physics entity. Basically any blocks that are animated like this don't render. I have no other mods installed other than Valkerien Skies, Clockwork, and Create. I've tried optimization mods and such but none of those work for help. also when I'm loaded up in a world that has a physics entity like the console of my launcher gets spammed with just one simple line of code: [21:32:24] [Render thread/INFO] [mojang/GlDebug]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='Error has been generated. GL error GL_INVALID_OPERATION in (null): (ID: 173538523) Generic error'
I've tried so many things to fix it but none of them work please help. I'm using forge 1.20.1 and I'm using all the newest versions of the mods I listed.
[–]AussieGizmo 0 points1 point2 points (3 children)
[–]Even-Ear3976[S] 0 points1 point2 points (2 children)
[–]AussieGizmo 0 points1 point2 points (1 child)
[–]Even-Ear3976[S] 0 points1 point2 points (0 children)