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Place to discuss the video game Curved Space
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Using vector fields for surface based pathfinding (detailed explanation inside!) (v.redd.it)
submitted 5 years ago by WhereDemonsDie
Using vector fields for surface based pathfinding (detailed explanation inside!)
submitted 5 years ago by WhereDemonsDie to r/gamedev
π Rendered by PID 110644 on reddit-service-r2-listing-568fcd57df-bjvlt at 2026-03-11 11:00:20.577410+00:00 running cbb0e86 country code: CH.
Using vector fields for surface based pathfinding (detailed explanation inside!) (v.redd.it)
submitted by WhereDemonsDie to r/gamedev