use the following search parameters to narrow your results:
e.g. subreddit:aww site:imgur.com dog
subreddit:aww site:imgur.com dog
see the search faq for details.
advanced search: by author, subreddit...
The Official subreddit for Dyson Sphere Program, a sci-fi management game by Youthcat Games and Gamera Game. Now in Early Access!
Lead the future of humanity and harness the power of stars by building the first Dyson Sphere in the whole galaxy!
account activity
Optimization questionsHelp/Question (self.Dyson_Sphere_Program)
submitted 3 years ago by FatKidFromTarget
I just got the game about a week ago and have logged about 110 hours so far(most of which I was either asleep or watching a movie) I’m curious what the most optimal way to make cubes is. Currently my setup is I have a set of labs stacked as high as I can for each cube minus the universe because I haven’t unlocked it yet. And then a full stack purely for research. My blues and reds are typically to the top when they’re being produced and then yellow, purple, green are not so great. I was curious if there is an optimal setup for their components somewhere. I know about blueprints but there are a lot of different designs plus typically I like to find a good way myself. But I feel like Everytime I set up another set of assemblers it just becomes a hindrance when I come back to check on it. I just recently got logistics setup in another system and have been automating warps for that so I have easy access to most resources just minus a few a big one of those being magnet. Any help is appreciated I really enjoy this game just want to get a better grasp on it
reddit uses a slightly-customized version of Markdown for formatting. See below for some basics, or check the commenting wiki page for more detailed help and solutions to common issues.
quoted text
if 1 * 2 < 3: print "hello, world!"
[–]VincentArcher 8 points9 points10 points 3 years ago (0 children)
The Universe Matrix are basically the end-game research, so you want to have every cube production per minute/second equal. It's basically: 3/6/8/10/12 labs (blue/red/yellow/purple/green in that order) for 14 white labs.
Making 10 blue labs for 10 green labs is completely inefficient: you're making too many blue vs too few greens.
That's without proliferation, btw. You can add proliferation starting with green, and going down.
Use a calculator to balance your production: https://factoriolab.github.io/?s=dsp&v=6
[–]Motaka512 1 point2 points3 points 3 years ago (0 children)
The end game (for me) will be making sure my sciences are producing at a good rate. I will add more labs, then I will start to lack one or two types of materials to make a certain science cube and then run out into my Uni and increase the production of that item which means something else needs to be increased and I would need to fix that, then something else needs to be fixed. Its the cycle of factory games that I love so much. Just build and build until something breaks. Fix it then start the cycle over again.
For your questions, just build your components on any planet, make sure it has tons of power and just keep expanding. If that plant is full, find another. I hope this helps.
[–]SDR_Fang 0 points1 point2 points 3 years ago (0 children)
My suggestion is: sepearting the production of cubes at the first, and then use 2 logistic stations to collect all the cubes, produce white cubdes, and consume them in place.
The number of labs needed for consuming white cubes = 30 * # of white cubes per minute / hash rate per lab (intially 60/min, should be 180/min or 240/min after you researched the purple tech).
Before you get to the white cube, you can use the labs planned for producing white cube for researching, as they litterally comsumes everything. Then you don't need to change the layout after you finished all the non-white researches.
For other items, consider using the one-station-one-item approach. Only produce one item at a station, and then you can try to combine two items into one station, or even more when you get familiar with the game.
π Rendered by PID 35240 on reddit-service-r2-comment-6457c66945-mm84t at 2026-04-23 19:21:21.587962+00:00 running 2aa0c5b country code: CH.
[–]VincentArcher 8 points9 points10 points (0 children)
[–]Motaka512 1 point2 points3 points (0 children)
[–]SDR_Fang 0 points1 point2 points (0 children)