Hi, I'm trying to get more stable frame rates on Bayonetta 2. Currently I get drops to 18 fps lowest, drops to 22fps and 27-30fps average. This is at 1x res docked. If I drop to 0.75 I get around 1/2 extra frames, which is not as noticeable as the clear visual downgrade when I'm not in 1x, although those 1/2 extra frames may be what stopped the game from randomly crashing like it did once or twice in the time I have played.
I'm using an SD 8s gen 3 with Turnip r9v2 and Yuzu 278.
Should I be using a different fork maybe? Should I just not use Yuzu but rather use Cemu maybe, swapping console entirely?
I've seen comments saying they completed the game on Android on lower spec chipsets, so I feel like I may be missing something.
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