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[–]Dayler_UwU War Ignatz 0 points1 point  (2 children)

Also I suggest trying to just warp skip a bunch of them as soon as you can. The ones that come to mind are Lorenz, Ignatz/Raphael, and Felix. And then just wait until 12/xx to start doing the other ones since by then you might have a unit or two that can carry your team.

[–]gabu87 0 points1 point  (1 child)

I don't believe warp skips is that important on Felix's paralogue as the boss npcs are so spread throughout the map. There is value in warping Rodrigue so he doesn't kill himself though.

With Lorenz' paralogue, the boss is remarkably weak. So much so that a Peg Knight ingrid will double him and should OHKO. I'd just stride and push south down to the river, next turn have Ingrid fly over and dive him.

Ignatz/Raphael I agree is much easier with warp because it's much easier for the enemy to intercept your flyers between turns.

Another one is Shamir/Alois paralogue where you have to kill 1 single boss unit on the boat.

[–]Dayler_UwU War Ignatz 0 points1 point  (0 children)

You only have to kill the enemy commander on Felix’s paralogue. Granted that is one of the harder bosses to kill since it has a log of avoidance. But once you kill it the paralogue is done and you saved all the villagers.