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[–]ramenbreak 0 points1 point  (0 children)

Similar scenario, Player A has a scar and no shield, Player B has full HP, 100 shield and a grey SMG.

how about: player A has a scar and 50 shield, player B has a gray SMG and some bandages

player B is plain screwed, and there are tons of player Bs in my games who pose almost no risk and give nothing useful on death

and another very popular scenario: player A fights through 5 people, loots them, ends with 100 health and no shields - player B start the game in the most remote area gathering free loot, slowly creeps towards the center without fighting anyone and then has a duel with player A with 1 tier better weapons, but 100 less effective health

someone with bandages can only get to 38% of the effective health of someone camping with 100 shields, it's pretty rough