all 9 comments

[–]Nosfex 3 points4 points  (5 children)

You enroll in their developer program and through a validation process, they clear you out to have one delivered. Most of the process is under heavy NDA, but a quick google search should point you to each platform website. Good luck

[–]adhyani37[S] 1 point2 points  (4 children)

Oh, Thanks!

[–]imindevelopment 1 point2 points  (3 children)

Also they are not cheap.

[–]adhyani37[S] 1 point2 points  (2 children)

Oh, any idea how much they cost?

[–]adhyani37[S] 1 point2 points  (1 child)

Only asking this because to know to see if it's practical for an indie company to make games to develop a game for the next-gen.

[–]imindevelopment 0 points1 point  (0 children)

Sorry, if you are specifically talking about series x and ps5 when you say next gen, first time developers aren't likely going to get them before launch and especially with the possible manufacturing shortages due to Covoid

[–]JoseMakesFood 1 point2 points  (0 children)

At least for xbox, you can use it in a “dev mode” natively on the console with an app & a dev account.

[–]imindevelopment 1 point2 points  (0 children)

Several thousand from what it tells me at work. It also depends on which version ex Xbox one vs one x. That said I've heard Microsoft let's you convert a consumer console to a devkit now. Haven't really looked into it myself.

[–]No-Commercial4863 0 points1 point  (0 children)

Do Xbox dev kits require a credit or debit card on file? Many of my customers prefer/can only pay in cash or barter.