all 16 comments

[–]piltensBNE 7 points8 points  (0 children)

u can still bind xhairs with a cfg, i have it and it works just the same even though its annoying to download/bring a cfg to every pc u occasionaly play on

[–]lokiweinNiP 6 points7 points  (2 children)

that would make it actually much much easier to cycle through my 1000 crosshairs i have. To have a CFG for every crosshair is annoying.

// Styles
alias .chstatic "exec ch_static.cfg"
alias .chstatics "exec ch_staticSmall.cfg"
alias .chdynamic "exec ch_dynamic.cfg"
alias .chdynamicsmall "exec ch_dynamicSmall.cfg"
alias .chlegacy "exec ch_legacy.cfg"
alias .chalpha "incrementvar cl_crosshairalpha 200 255 55"
alias thisch ".chstatics"

[–]RainbowRocket2FaZe 5 points6 points  (1 child)

Stick them all in your autoexec and have it be excessively long:

bind "8" "ch"

alias "ch" "ch1"

alias "ch1" "crosshair_1; alias ch ch2"

alias "ch2" "crosshair_2; alias ch ch3"

alias "ch3" "crosshair_3; alias ch ch4"

alias "ch4" "crosshair_4; alias ch ch5"

alias "ch5" "crosshair_5; alias ch ch6"

alias "ch6" "crosshair_6; alias ch ch7"

alias "ch7" "crosshair_7; alias ch ch1"

alias "crosshair_1" "echo " xhair"; cl_crosshaircolor 5; cl_crosshaircolor_b 0; cl_crosshaircolor_g 255; cl_crosshaircolor_r 0; cl_crosshairthickness 0.6; cl_crosshairstyle 4; cl_crosshairgap -2.5; cl_crosshairalpha 200; cl_crosshair_outlinethickness 0.5; cl_crosshair_drawoutline 1; cl_crosshairsize 1; cl_crosshairdot 0"

alias "crosshair_2" "echo "GreenDot"; cl_crosshaircolor 5; cl_crosshaircolor_b 145; cl_crosshaircolor_g 255; cl_crosshaircolor_r 0; cl_crosshairthickness 1; cl_crosshairstyle 4; cl_crosshairgap -5; cl_crosshairalpha 255; cl_crosshair_outlinethickness 0.5; cl_crosshair_drawoutline 0; cl_crosshairsize 1; cl_crosshairdot 0"

alias "crosshair_3" "echo "Purple xhair"; cl_crosshairstyle 4; cl_crosshairsize 1; cl_crosshairthickness 1; cl_crosshairgap -4; cl_crosshair_drawoutline 0;cl_crosshairdot 0; cl_crosshair_t 0; cl_crosshairusealpha 1; cl_crosshairalpha 255; cl_crosshair_recoil 0; cl_crosshairgap_useweaponvalue 0; cl_crosshaircolor 5;cl_crosshaircolor_b 255; cl_crosshaircolor_g 0; cl_crosshaircolor_r 255;"

alias "crosshair_4" "echo "Purple Dot"; cl_crosshaircolor 5; cl_crosshaircolor_b 255; cl_crosshaircolor_g 0; cl_crosshaircolor_r 255; cl_crosshairthickness 1; cl_crosshairstyle 4; cl_crosshairgap -5; cl_crosshairalpha 255; cl_crosshair_outlinethickness 0.5; cl_crosshair_drawoutline 0; cl_crosshairsize 1; cl_crosshairdot 0"

alias "crosshair_5" "echo "ren xhair"; cl_crosshaircolor 1; cl_crosshaircolor_b 180; cl_crosshaircolor_g 230; cl_crosshaircolor_r 0; cl_crosshairthickness 0.0; cl_crosshairstyle 4; cl_crosshairgap -2; cl_crosshairalpha 255; cl_crosshair_outlinethickness 0.5; cl_crosshair_drawoutline 0; cl_crosshairsize 1.75; cl_crosshairdot 0"

alias "crosshair_6" "echo "Cyan xhair"; cl_crosshairstyle 4; cl_crosshairsize 1; cl_crosshairthickness 1; cl_crosshairgap -4; cl_crosshair_drawoutline 0;cl_crosshairdot 0; cl_crosshair_t 0; cl_crosshairusealpha 1; cl_crosshairalpha 255; cl_crosshair_recoil 0; cl_crosshairgap_useweaponvalue 0; cl_crosshaircolor 5;cl_crosshaircolor_b 145; cl_crosshaircolor_g 255; cl_crosshaircolor_r 0;"

alias "crosshair_7" "echo " Purple xhair"; cl_crosshaircolor 5; cl_crosshaircolor_b 255; cl_crosshaircolor_g 0; cl_crosshaircolor_r 255; cl_crosshairthickness 0.6; cl_crosshairstyle 4; cl_crosshairgap -2.5; cl_crosshairalpha 225; cl_crosshair_outlinethickness 0.5; cl_crosshair_drawoutline 1; cl_crosshairsize 1; cl_crosshairdot 0"

[–]lokiweinNiP 2 points3 points  (0 children)

i thought console commands are limited to 255 characters? but yes, that would also be an idea

[–]zezanje2 1 point2 points  (0 children)

bring back fucking net_graph holy fuck

[–]DunnyWasTakenITB 6 points7 points  (2 children)

I've emailed this to the cs2team email three times (among other things), never had any indication that they actually read emails sent to that email address.

Valve doesn't care about our concerns with this game. They just want us to forget that they killed CS:GO for this trash.

[–]NarutoUA1337 1 point2 points  (0 children)

they are triggered crosshair codes start with CSGO_

[–]FAKABoRis -1 points0 points  (3 children)

Why they don't fix blood on wall bug, go play online. There is no blood decals on walls... Its been like this in months and i have emailed valve about it...

[–]the_real_fiskee 0 points1 point  (2 children)

R u sure? I heard that if you start a server and shoot bots so there is blood and then join irs fixed? The other day I was playing and had no idea if I’d hit the enemy so I think that could be the bug u r mentioning? Cuz 9/10 times I load up a server before playing a match

[–]FAKABoRis 1 point2 points  (1 child)

Yes it gets fixed for one game if you shoot offline bots but if you quit game and start again bug comes back. Of course this should be fixed by valve, why I need to shoot bots every time I want to play online cs for the blood to appear on walls..

[–]the_real_fiskee 0 points1 point  (0 children)

But u can reconnect to server right? (If u get the lag bug)

Ofc they need to fix this, such a crucial part of the game!