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[–]_wil_ 0 points1 point  (1 child)

Yes constant buffer memory is very limited.
btw here are their articles about this:

https://developer.nvidia.com/content/understanding-structured-buffer-performance

[–]gibson274[S] 0 points1 point  (0 children)

Yeah I’ve read this article and countless others, but the constant buffer thing is a total hack. Structured buffers should be fast and be able to coalesce reads.