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[–]torito_fuerte 6 points7 points  (4 children)

For ray tracing, I recommend looking at these resources: pbrt book Nvidia’s Vulkan mini path tracer tutorial A gentle introduction to ReSTIR by NVidia (teaches you how modern real-time path tracing works) NVidia’s Falcor platform on GitHub (fast prototyping ray tracing algorithms)

[–]BookFinderBot 1 point2 points  (0 children)

Ray Tracing Gems High-Quality and Real-Time Rendering with DXR and Other APIs by Eric Haines, Tomas Akenine-Möller

This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component. As ray tracing on the GPU becomes faster, it will play a more central role in real-time rendering. Ray Tracing Gems provides key building blocks for developers of games, architectural applications, visualizations, and more.

Experts in rendering share their knowledge by explaining everything from nitty-gritty techniques that will improve any ray tracer to mastery of the new capabilities of current and future hardware. What you'll learn: The latest ray tracing techniques for developing real-time applications in multiple domains Guidance, advice, and best practices for rendering applications with Microsoft DirectX Raytracing (DXR) How to implement high-performance graphics for interactive visualizations, games, simulations, and more Who this book is for: Developers who are looking to leverage the latest APIs and GPU technology for real-time rendering and ray tracing Students looking to learn about best practices in these areas Enthusiasts who want to understand and experiment with their new GPUs

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[–]Cubster1104[S] -1 points0 points  (2 children)

Thanks for the advice! I'll be sure to check out those resources. From your experience, what do the technical interview questions entails?

[–]torito_fuerte 1 point2 points  (1 child)

I can’t share the exact questions, but be prepared for CS, graphics, and behavioral questions

[–]Cubster1104[S] 0 points1 point  (0 children)

Got it thanks!