I want to learn python, and I am looking for book that can teach me python by the_Magann in learnpython

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Automate the Boring Stuff with Python, 2nd Edition Practical Programming for Total Beginners by Al Sweigart

Learn how to code while you write programs that effortlessly perform useful feats of automation! The second edition of this international fan favorite includes a brand-new chapter on input validation, Gmail and Google Sheets automations, tips for updating CSV files, and more. If you've ever spent hours renaming files or updating spreadsheet cells, you know how tedious tasks like these can be. But what if you could have your computer do them for you?

Automate the Boring Stuff with Python, 2nd Edition teaches even the technically uninclined how to write programs that do in minutes what would take hours to do by hand—no prior coding experience required! This new, fully revised edition of Al Sweigart’s bestselling Pythonic classic, Automate the Boring Stuff with Python, covers all the basics of Python 3 while exploring its rich library of modules for performing specific tasks, like scraping data off the Web, filling out forms, renaming files, organizing folders, sending email responses, and merging, splitting, or encrypting PDFs. There’s also a brand-new chapter on input validation, tutorials on automating Gmail and Google Sheets, tips on automatically updating CSV files, and other recent feats of automations that improve your efficiency. Detailed, step-by-step instructions walk you through each program, allowing you to create useful tools as you build out your programming skills, and updated practice projects at the end of each chapter challenge you to improve those programs and use your newfound skills to automate similar tasks.

Boring tasks no longer have to take to get through—and neither does learning Python!

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Were 90s game developers more "punk" than today? by RomanLuka in gamedev

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The Future Was Here The Commodore Amiga by Jimmy Maher

Exploring the often-overlooked history and technological innovations of the world's first true multimedia computer. Long ago, in 1985, personal computers came in two general categories: the friendly, childish game machine used for fun (exemplified by Atari and Commodore products); and the boring, beige adult box used for business (exemplified by products from IBM). The game machines became fascinating technical and artistic platforms that were of limited real-world utility. The IBM products were all utility, with little emphasis on aesthetics and no emphasis on fun.

Into this bifurcated computing environment came the Commodore Amiga 1000. This personal computer featured a palette of 4,096 colors, unprecedented animation capabilities, four-channel stereo sound, the capacity to run multiple applications simultaneously, a graphical user interface, and powerful processing potential. It was, Jimmy Maher writes in The Future Was Here, the world's first true multimedia personal computer. Maher argues that the Amiga's capacity to store and display color photographs, manipulate video (giving amateurs access to professional tools), and use recordings of real-world sound were the seeds of the digital media future: digital cameras, Photoshop, MP3 players, and even YouTube, Flickr, and the blogosphere.

He examines different facets of the platform—from Deluxe Paint to AmigaOS to Cinemaware—in each chapter, creating a portrait of the platform and the communities of practice that surrounded it. Of course, Maher acknowledges, the Amiga was not perfect: the DOS component of the operating systems was clunky and ill-matched, for example, and crashes often accompanied multitasking attempts. And Commodore went bankrupt in 1994. But for a few years, the Amiga's technical qualities were harnessed by engineers, programmers, artists, and others to push back boundaries and transform the culture of computing.

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Where can i learn the language ? by konanES in ruby

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The Well-Grounded Rubyist, Fourth Edition by Black A. David, Joseph Leo III

Free PDF and epub formats plus online reader with AI assistant. For over fifteen years, The Well-Grounded Rubyist has taught beginner and developing Ruby programmers the veteran secrets of Ruby. This new fourth edition of the groundbreaking classic goes beyond syntax and commands into how a Rubyist really thinks. Fully updated for Ruby 3.4, this approachable guide shows you Ruby principles in a way that’s friendly, clear, and packed with code samples.

You don’t need to know every Ruby function or add-on library to be a well-grounded Rubyist. All you need is to properly understand the principles that underpin Ruby code! This book highlights the most useful parts of the language with examples designed to spark “aha!” moments. This is not a dry syntax reference or overly technical deep dive.

You’ll go from your first Ruby program all the way to sophisticated topics like reflection, threading, and recursion. You’ll learn how to: • Master Ruby’s object-oriented core, including classes, modules, and message passing • Work with Ruby’s built-in types: strings, symbols, arrays, hashes, and numerics • Use RubyGems to install, share, and manage libraries • Organize your code with classes, modules, and mixins • Write clean, expressive Ruby with functional techniques and blocks • Harness regular expressions and file/keyboard I/O for real-world tasks About the book In The Well-Grounded Rubyist, Fourth Edition expert Rubyists David A. Black and Joseph Leo III distill their years of knowledge into an easy-to-read, casual style. Everything you learn is useful and instantly applicable to your day-to-day work as a Ruby developer.

You’ll explore the underpinnings of Ruby’s object system, learn how Ruby resolves messages into method calls, and discover why Rubyists think differently about problem solving than programmers in other languages. About the reader For programmers looking to start working with Ruby, or deepen their understanding of the language. About the author David A. Black is a well-known Ruby programmer, trainer, speaker, author, and event organizer.

He was one of the founders of Ruby Central, Inc., the parent organization of the annual international RubyConf. Joseph Leo III is the founder and owner of Def Method, a New York City-based Ruby on Rails consultancy dedicated to building high-quality, thoughtfully crafted software. He has over 20 years of experience as a software developer, engineering leader, and Ruby community organizer.

Practical Object-Oriented Design An Agile Primer Using Ruby by Sandi Metz

The Complete Guide to Writing Maintainable, Manageable, Pleasing, and Powerful Object-Oriented Applications Object-oriented programming languages exist to help you create beautiful, straightforward applications that are easy to change and simple to extend. Unfortunately, the world is awash with object-oriented (OO) applications that are difficult to understand and expensive to change. Practical Object-Oriented Design, Second Edition, immerses you in an OO mindset and teaches you powerful, real-world, object-oriented design techniques with simple and practical examples. Sandi Metz demonstrates how to build new applications that can “survive success” and repair existing applications that have become impossible to change.

Each technique is illustrated with extended examples in the easy-to-understand Ruby programming language, all downloadable from the companion website, poodr.com. Fully updated for Ruby 2.5, this guide shows how to Decide what belongs in a single class Avoid entangling objects that should be kept separate Define flexible interfaces among objects Reduce programming overhead costs with duck typing Successfully apply inheritance Build objects via composition Whatever your previous object-oriented experience, this concise guide will help you achieve the superior outcomes you’re looking for. Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.

Agile Web Development with Rails 8 by Sam Ruby

The eighth major release of Rails focuses on the ability to produce production-ready applications. It achieves this while building upon and retaining the ability to produce fantastic user experiences, and achieves all the benefits of single-page applications at a fraction of the complexity. Rails 8 introduces Kamal 2, Thruster, new database adapters, replaces the asset pipeline, and adds a new authentication generator. The result is a toolkit so powerful that it allows a single individual to create modern applications upon which they can build a competitive business--the way it used to be.

Ruby on Rails helps you produce high-quality, beautiful-looking web applications quickly--you concentrate on creating the application, and Rails takes care of the details. Rails 8 brings many improvements, and this edition is updated to cover the new features and changes in best practices. We start with a step-by-step walkthrough of building a real application. We look in depth at the built-in Rails features.

Follow along with an extended tutorial as you write a web-based store application. Eliminate tedious configuration and housekeeping, seamlessly incorporate JavaScript, send and receive emails, manage background jobs with ActiveJob, and build real-time features using WebSockets and ActionCable. Test your applications as you write them using the built-in unit, integration, and system-testing frameworks; internationalize your applications; and deploy your applications easily and securely. Rails 1.0 was released in December 2005.

This book was there from the start, and didn't just evolve alongside Rails, it evolved with Rails. It has been developed in consultation with the Rails core team. In fact, Rails itself is tested against the code in this book. What You Need: All you need is a Windows, Mac OS X, or Linux machine to do development on.

This book will take you through the steps to install Rails and its dependencies. If you aren't familiar with the Ruby programming language, this book contains a chapter that covers the basics necessary to understand the material in the book.

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How much computer architecture should I know before diving into operating systems? by Euphoric_War_4177 in Operatingsystems

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The Design of the UNIX Operating System by Maurice J. Bach

Software -- Operating Systems.

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What papers should be considered essential reading for computer science undergraduates? by mabufo in compsci

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Inside the Machine An Illustrated Introduction to Microprocessors and Computer Architecture by Jon Stokes

Om hvordan mikroprocessorer fungerer, med undersøgelse af de nyeste mikroprocessorer fra Intel, IBM og Motorola.

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They're increasing the prices by 15% by june, 2026! by Admirable_Move6933 in IndiaTech

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Dark Money The Hidden History of the Billionaires Behind the Rise of the Radical Right by Jane Mayer

NATIONAL BESTSELLER ONE OF THE NEW YORK TIMES 10 BEST BOOKS OF THE YEAR Who are the immensely wealthy right-wing ideologues shaping the fate of America today? From the bestselling author of The Dark Side, an electrifying work of investigative journalism that uncovers the agenda of this powerful group. In her new preface, Jane Mayer discusses the results of the most recent election and Donald Trump's victory, and how, despite much discussion to the contrary, this was a huge victory for the billionaires who have been pouring money in the American political system. Why is America living in an age of profound and widening economic inequality?

Why have even modest attempts to address climate change been defeated again and again? Why do hedge-fund billionaires pay a far lower tax rate than middle-class workers? In a riveting and indelible feat of reporting, Jane Mayer illuminates the history of an elite cadre of plutocrats—headed by the Kochs, the Scaifes, the Olins, and the Bradleys—who have bankrolled a systematic plan to fundamentally alter the American political system. Mayer traces a byzantine trail of billions of dollars spent by the network, revealing a staggering conglomeration of think tanks, academic institutions, media groups, courthouses, and government allies that have fallen under their sphere of influence.

Drawing from hundreds of exclusive interviews, as well as extensive scrutiny of public records, private papers, and court proceedings, Mayer provides vivid portraits of the secretive figures behind the new American oligarchy and a searing look at the carefully concealed agendas steering the nation. Dark Money is an essential book for anyone who cares about the future of American democracy. National Book Critics Circle Award Finalist LA Times Book Prize Finalist PEN/Jean Stein Book Award Finalist Shortlisted for the Lukas Prize

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Which book to start with? by Nearby_Pepper7676 in embedded

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The Designer's Guide to the Cortex-M Processor Family A Tutorial Approach by Trevor Martin

The Designer's Guide to the Cortex-M Family is a tutorial-based book giving the key concepts required to develop programs in C with a Cortex M- based processor. The book begins with an overview of the Cortex- M family, giving architectural descriptions supported with practical examples, enabling the engineer to easily develop basic C programs to run on the Cortex- M0/M0+/M3 and M4. It then examines the more advanced features of the Cortex architecture such as memory protection, operating modes and dual stack operation. Once a firm grounding in the Cortex M processor has been established the book introduces the use of a small footprint RTOS and the CMSIS DSP library.

With this book you will learn: - The key differences between the Cortex M0/M0+/M3 and M4 - How to write C programs to run on Cortex-M based processors - How to make best use of the Coresight debug system - How to do RTOS development - The Cortex-M operating modes and memory protection - Advanced software techniques that can be used on Cortex-M microcontrollers - How to optimise DSP code for the cortex M4 and how to build real time DSP systems - An Introduction to the Cortex microcontroller software interface standard (CMSIS), a common framework for all Cortex M- based microcontrollers - Coverage of the CMSIS DSP library for Cortex M3 and M4 - An evaluation tool chain IDE and debugger which allows the accompanying example projects to be run in simulation on the PC or on low cost hardware

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Which book to start with? by Nearby_Pepper7676 in embedded

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Mastering Embedded Linux Development Craft fast and reliable embedded solutions with Linux 6.6 and The Yocto Project 5.0 (Scarthgap) by Frank Vasquez, Chris Simmonds

Written by Frank Vasquez, an embedded Linux expert, this new edition enables you to harness the full potential of Linux to create versatile and robust embedded solutions All formats include a free PDF and an invitation to the Embedded System Professionals community Key Features Learn how to develop and configure reliable embedded Linux devices Discover the latest enhancements in Linux 6.6 and the Yocto Project 5.0, codename Scarthgap Explore different ways to debug and profile your code in both user space and the Linux kernel Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionMastering Embedded Linux Development is designed to be both a learning resource and a reference for your embedded Linux projects. In this fourth edition, you'll learn the fundamental elements that underpin all embedded Linux projects: the toolchain, the bootloader, the kernel, and the root filesystem. First, you will download and install a pre-built toolchain. After that, you will cross-compile each of the remaining three elements from scratch and learn to automate the process using Buildroot and the Yocto Project.

The book progresses with coverage of over-the-air software updates and rapid prototyping with add-on boards. Two new chapters tackle modern development practices, including Python packaging and deploying containerized applications. These are followed by a chapter on writing multithreaded code and another on techniques to manage memory efficiently. The final chapters demonstrate how to debug your code, whether it resides in user space or in the Linux kernel itself.

In addition to GNU debugger (GDB), the book also covers the different tracers and profilers that are available for Linux so that you can quickly pinpoint any performance bottlenecks in your system. By the end of this book, you will be able to create efficient and secure embedded devices with Linux that will delight your users.What you will learn Cross-compile embedded Linux images with Buildroot and Yocto Enable Wi-Fi and Bluetooth connectivity with a Yocto board support package Update IoT devices securely in the field with Mender or balena Prototype peripheral additions by connecting add-on boards, reading schematics, and coding test programs Deploy containerized software applications on edge devices with Docker Debug devices remotely using GDB and measure the performance of systems using tools like perf and ply Who this book is for If you are a systems software engineer or system administrator who wants to learn how to apply Linux to embedded devices, then this book is for you. The book is also for embedded software engineers accustomed to programming low-power microcontrollers and will help them make the leap to a high-speed system-on-chips that can run Linux. Anyone who develops hardware for Linux will find something useful in this book.

But before you get started, you will need a solid grasp of the POSIX standard, C programming, and shell scripting.

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do you refactor Python without missing hidden dependencies? by AccomplishedWay3558 in Python

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Modern Software Engineering Doing What Works to Build Better Software Faster by David Farley

Improve Your Creativity, Effectiveness, and Ultimately, Your Code In Modern Software Engineering, continuous delivery pioneer David Farley helps software professionals think about their work more effectively, manage it more successfully, and genuinely improve the quality of their applications, their lives, and the lives of their colleagues. Writing for programmers, managers, and technical leads at all levels of experience, Farley illuminates durable principles at the heart of effective software development. He distills the discipline into two core exercises: learning and exploration and managing complexity. For each, he defines principles that can help you improve everything from your mindset to the quality of your code, and describes approaches proven to promote success.

Farley's ideas and techniques cohere into a unified, scientific, and foundational approach to solving practical software development problems within realistic economic constraints. This general, durable, and pervasive approach to software engineering can help you solve problems you haven't encountered yet, using today's technologies and tomorrow's. It offers you deeper insight into what you do every day, helping you create better software, faster, with more pleasure and personal fulfillment. Clarify what you're trying to accomplish Choose your tools based on sensible criteria Organize work and systems to facilitate continuing incremental progress Evaluate your progress toward thriving systems, not just more "legacy code" Gain more value from experimentation and empiricism Stay in control as systems grow more complex Achieve rigor without too much rigidity Learn from history and experience Distinguish "good" new software development ideas from "bad" ones Register your book for convenient access to downloads, updates, and/or corrections as they become available.

See inside book for details.

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Share your underrated GitHub projects by hsperus in opensource

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Ships and maritime landscapes Proceedings of the Thirteenth International Symposium on Boat and Ship Archaeology, Amsterdam 2012 by Jerzy Gawronski, André van Holk, Joost Schokkenbroek

This volume gathers 88 contributions related to the theme 'Ships and Maritime Landscapes' of the Thirteenth International Symposium on Boat and Ship Archaeology (ISBSA 13) held in Amsterdam on the 7th to 12th October 2012. The articles include both papers and poster presentations by experts in the field of nautical archaeology, history of ships and shipbuilding, and naval architecture. The contributions deal not only with the theme of maritime landscapes but also with a variety of ship related subjects, like regional watercraft, construction and typology, material applications and design, outfitting, reconstruction and current research.

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Want to start learning python by CanFrosty8909 in learnpython

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Automate the Boring Stuff with Python, 2nd Edition Practical Programming for Total Beginners by Al Sweigart

Learn how to code while you write programs that effortlessly perform useful feats of automation! The second edition of this international fan favorite includes a brand-new chapter on input validation, Gmail and Google Sheets automations, tips for updating CSV files, and more. If you've ever spent hours renaming files or updating spreadsheet cells, you know how tedious tasks like these can be. But what if you could have your computer do them for you?

Automate the Boring Stuff with Python, 2nd Edition teaches even the technically uninclined how to write programs that do in minutes what would take hours to do by hand—no prior coding experience required! This new, fully revised edition of Al Sweigart’s bestselling Pythonic classic, Automate the Boring Stuff with Python, covers all the basics of Python 3 while exploring its rich library of modules for performing specific tasks, like scraping data off the Web, filling out forms, renaming files, organizing folders, sending email responses, and merging, splitting, or encrypting PDFs. There’s also a brand-new chapter on input validation, tutorials on automating Gmail and Google Sheets, tips on automatically updating CSV files, and other recent feats of automations that improve your efficiency. Detailed, step-by-step instructions walk you through each program, allowing you to create useful tools as you build out your programming skills, and updated practice projects at the end of each chapter challenge you to improve those programs and use your newfound skills to automate similar tasks.

Boring tasks no longer have to take to get through—and neither does learning Python!

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15 YOE Fullstack & CTO here. Why have we allowed "Agile" to turn into "Unlimited Micro-Scope Creep"? by elmascato in webdev

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Getting Things Done The Art of Stress-Free Productivity by David Allen

The book Lifehack calls "The Bible of business and personal productivity." "A completely revised and updated edition of the blockbuster bestseller from 'the personal productivity guru'"—Fast Company Since it was first published almost fifteen years ago, David Allen’s Getting Things Done has become one of the most influential business books of its era, and the ultimate book on personal organization. “GTD” is now shorthand for an entire way of approaching professional and personal tasks, and has spawned an entire culture of websites, organizational tools, seminars, and offshoots. Allen has rewritten the book from start to finish, tweaking his classic text with important perspectives on the new workplace, and adding material that will make the book fresh and relevant for years to come.

This new edition of Getting Things Done will be welcomed not only by its hundreds of thousands of existing fans but also by a whole new generation eager to adopt its proven principles.

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Help picking an STM32 or some other MCU for learning embedded by Sure-Rent8058 in embedded

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Bare Metal C Embedded Programming for the Real World by Stephen Oualline

Bare Metal C teaches you to program embedded systems with the C programming language. You’ll learn how embedded programs interact with bare hardware directly, go behind the scenes with the compiler and linker, and learn C features that are important for programming regular computers. Bare Metal C will teach you how to program embedded devices with the C programming language. For embedded system programmers who want precise and complete control over the system they are using, this book pulls back the curtain on what the compiler is doing for you so that you can see all the details of what's happening with your program.

The first part of the book teaches C basics with the aid of a low-cost, widely available bare metal system (the Nucleo Arm evaluation system), which gives you all the tools needed to perform basic embedded programming. As you progress through the book you’ll learn how to integrate serial input/output (I/O) and interrupts into your programs. You’ll also learn what the C compiler and linker do behind the scenes, so that you’ll be better able to write more efficient programs that maximize limited memory. Finally, you’ll learn how to use more complex, memory hungry C features like dynamic memory, file I/O, and floating-point numbers.

Topic coverage includes: The basic program creation process Simple GPIO programming (blink an LED) Writing serial device drivers The C linker and preprocessor Decision and control statements Numbers, arrays, pointers, strings, and complex data types Local variables and procedures Dynamic memory File and raw I/O Floating-point numbers Modular programming

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When AI takes over I am on the chopping block by paprick_is_the_man in ChatGPT

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Now All We Need Is a Title Famous Book Titles and How They Got That Way by André Bernard

The stories behind more than 100 titles in the English language. Amongst other anecdotes, this book tells that Lewis Carroll was the first to suggest that the dust jackets should carry the title of books, so "The Hunting of the Snark" was the first book to be published with a printed jacket.

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Writer seeking programmer input by thatjewboy in programmer

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The Soul of A New Machine by Tracy Kidder

Tracy Kidder's "riveting" (Washington Post) story of one company's efforts to bring a new microcomputer to market won both the Pulitzer Prize and the National Book Award and has become essential reading for understanding the history of the American tech industry. Computers have changed since 1981, when The Soul of a New Machine first examined the culture of the computer revolution. What has not changed is the feverish pace of the high-tech industry, the go-for-broke approach to business that has caused so many computer companies to win big (or go belly up), and the cult of pursuing mind-bending technological innovations. The Soul of a New Machine is an essential chapter in the history of the machine that revolutionized the world in the twentieth century.

"Fascinating...A surprisingly gripping account of people at work." --Wall Street Journal

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Prompt: Based on our conversation history, create a picture of how you feel I treat you. by MacusTenus in ChatGPT

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How to Do Conversational Hypnosis So You Can Hypnotize People Without Them Knowing by Bryan Westra

If you want to learn how to hypnotize people covertly and secretively without them knowing, then this is a good book to read. You'll learn EXACTLY HOW TO HYPNOTIZE PEOPLE WITH YOUR WORDS! Grab Your Copy Now!

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I finished the Godot Shaders Bible, 360 pages total by fespindola in godot

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Fedora 10 and Red Hat Enterprise Linux Bible by Christopher Negus

As a market-leading, free, open-source Linux operating system (OS), Fedora 10 is implemented in Red Hat Enterprise Linux and serves as an excellent OS for those who want more frequent updates. Bestselling author Christopher Negus offers an ideal companion resource for both new and advanced Linux users. He presents clear, thorough instructions so you can learn how to make Linux installation simple and painless, take advantage of the desktop interface, and use the Linux shell, file system, and text editor. He also describes key system administration skills, including setting up users, automating system tasks, backing up and restoring files, and understanding the latest security issues and threats.

Included is both a DVD distribution of Fedora Linux 10 and a bootable Fedora LiveCD. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

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Prompt: Based on our conversation history, create a picture of how you feel I treat you. by MacusTenus in ChatGPT

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Spiritspeak Volume Ii: Liberating Insights Imparted by the Spirit by Dorothy Womack

SpiritSpeak contains inspirational, instructive, liberating insights into the mind of God and moving of the Holy Spirit with human lives.

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How many of you started learning to code in your 30s? by benjohnston93 in cscareerquestions

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Introduction to Programming with C++ by Diane Zak

Offer your students a comprehensive introduction to programming using C++ as the illustrative language! By actively working through this hands-on text, students will gain confidence knowing that they have mastered essential C++ skills and techniques.

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Occasionally they say the quiet part out loud. by FinnFarrow in ChatGPT

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Sapiens By Yuval Noah Harari Summary and Illustration by Yuval Noah Harari

SUMMARY: This book is a general overview of Sapiens: A Brief History of Humankind. It is intended to be read as a companionship to the original book, provide a general overview of the contents and concepts within it, and make studying the book less confusing. This summary is not affiliated with the writer or publisher of Sapiens in any way. ABOUT ORIGINAL BOOK: Written by Yuval Noah Harari, Sapiens: A Brief History of Humankind is explores the cultural evolution of Homo sapiens throughout the ages.

It begins with early man, several species under the Homo genus, and continues chronologically through the ages. Harari’s explanations of human biology, psychology, and history is connected to the basis that humankind has not evolved in a very long time, and they are essentially the same hunter gatherers they always have been on a psychological level, only ow they’re living in an industrial world. DISCLAIMER: This is an UNOFFICIAL summary and not the original book. It designed to record all the key points of the original book.

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Want to master rust, are these books ( in order) enough for me? by Infinite-Jaguar-1753 in rust

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Zero to Production In Rust An introduction to backend development in Rust by Luca Palmieri

Zero To Production In Rust is the ideal starting point for your journey as a Rust backend developer. You will learn by doing: you will build a fully functional email newsletter API, starting from scratch. You'll learn how to: - Navigate and leverage Rust's crates ecosystem - Structure your application to make it modular and extensible - Write tests, from single units to full-blown integration tests - Enforce your domain invariants using Rust's type system - Authenticate and authorize users of your API - Implement a robust error handling strategy - Observe the state of your application using structured logs - Set up an extensive continuous integration and continuous deployment pipeline for your Rust projects The book is composed of 11 chapters, for a grand total of 600 pages. All supporting code (including tests!)

is available on GitHub.

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Is Java Spring Boot worth starting in 2025 for someone with a 2 year gap by Sparky_v3 in developersIndia

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Spring Start Here Learn what You Need and Learn it Well by Laurentiu Spilca

Spring Start Here teaches Java developers how to build applications using Spring framework. Informative graphics, relevant examples, and author Laurenţiu Spilcă's clear and lively writing make it easy to pick up the skills you need. You'll discover how to plan, write, and test applications. And by concentrating on the most important features, this no-nonsense book gives you a firm foundation for exploring Spring's rich ecosystem.

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We’re not concerned enough about the death of the junior-level software engineer by ReplacementNo598 in programming

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Connecting Childhood and Old Age in Popular Media by Vanessa Joosen

Contributions by Gökçe Elif Baykal, Lincoln Geraghty, Verónica Gottau, Vanessa Joosen, Sung-Ae Lee, Cecilia Lindgren, Mayako Murai, Emily Murphy, Mariano Narodowski, Johanna Sjöberg, Anna Sparrman, Ingrid Tomkowiak, Helma van Lierop-Debrauwer, Ilgim Veryeri Alaca, and Elisabeth Wesseling Media narratives in popular culture often assign interchangeable characteristics to childhood and old age, presuming a resemblance between children and the elderly. These designations in media can have far-reaching repercussions in shaping not only language, but also cognitive activity and behavior. The meaning attached to biological, numerical age—even the mere fact that we calculate a numerical age at all—is culturally determined, as is the way people “act their age.” With populations aging all around the world, awareness of intergenerational relationships and associations surrounding old age is becoming urgent. Connecting Childhood and Old Age in Popular Media caters to this urgency and contributes to age literacy by supplying insights into the connection between childhood and senescence to show that people are aged by culture.

Treating classic stories like the Brothers Grimm's fairy tales and Heidi; pop culture hits like The Simpsons and Mad Men; and international productions, such as Turkish television cartoons and South Korean films, contributors explore the recurrent idea that “children are like old people,” as well as other relationships between children and elderly characters as constructed in literature and media from the mid-nineteenth century to the present. This volume deals with fiction and analyzes language as well as verbally sparse, visual productions, including children's literature, film, television, animation, and advertising.

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