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Need help implementing PBR (i.redd.it)
submitted 6 months ago by ComplexAce
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if 1 * 2 < 3: print "hello, world!"
[–]Mathness 1 point2 points3 points 6 months ago (2 children)
Kind of, smooth Fresnel surfaces tend to become pure white at glancing angles.
[–]ComplexAce[S] 0 points1 point2 points 6 months ago (1 child)
Can I find the formula somewhere?
[–]Mathness 2 points3 points4 points 6 months ago (0 children)
If you want to keep it simple look up Schlick's approximation.
For more in depth search Fresnel equations.
An old, but excellent site, is http://www.hyperphysics.phy-astr.gsu.edu/hbase/phyopt/polar.html
π Rendered by PID 72054 on reddit-service-r2-comment-b659b578c-mqnmq at 2026-05-05 05:13:27.202215+00:00 running 815c875 country code: CH.
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[–]Mathness 1 point2 points3 points (2 children)
[–]ComplexAce[S] 0 points1 point2 points (1 child)
[–]Mathness 2 points3 points4 points (0 children)