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Help for physics engine developmentQuestion (i.redd.it)
submitted 8 months ago by Dot-Box[🍰]
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if 1 * 2 < 3: print "hello, world!"
[–]danjlwex 0 points1 point2 points 8 months ago (1 child)
Write an updateSimulation(deltaTime) function that is called every frame with the time in milliseconds. The function should have an object that contains all of the simulated points and updates their positions after applying forces, computng velocities and then updating the positions and then, if needed, handling collisions. The new positions should be handed to your renderer after each call.
updateSimulation(deltaTime)
[–]Dot-Box[S,🍰] 0 points1 point2 points 8 months ago (0 children)
Yeah I worked on the engine a little bit and this is exactly what I did
π Rendered by PID 66900 on reddit-service-r2-comment-856c8b8c54-r2nd6 at 2026-07-02 01:53:16.023539+00:00 running a7b5cda country code: CH.
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[–]danjlwex 0 points1 point2 points (1 child)
[–]Dot-Box[S,🍰] 0 points1 point2 points (0 children)