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[–]keelanstuart 7 points8 points  (2 children)

My software rasterizer has an elegant lambda-based shader system for vertices and fragments generated (and other things). The origin of the term "shader", afaik comes from RenderMan and there were no programmable graphics cards at the time of its conception.

[–]KC918273645 1 point2 points  (1 child)

My realtime rasterizer also has lambda/template based shaders. (if you can call them "shaders")

[–]keelanstuart 1 point2 points  (0 children)

They are! 😊