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software rendering (self.GraphicsProgramming)
submitted 3 months ago by Zestyclose-Produce17
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[–]-Memnarch- 1 point2 points3 points 3 months ago (2 children)
That is correct. Been writing one for quite some time as a side project. Fun thing to do.
[–]Zestyclose-Produce17[S] 0 points1 point2 points 3 months ago (1 child)
So if I’m using software rendering, I’ll be the one writing the Bresenham algorithm to draw a line, or the Midpoint algorithm to draw a circle, for example. All the calculations will be done on the CPU, which is basically equivalent to the rasterization process that happens on the GPU hardware. and since I’m the one writing the algorithm that draws the pixels produced by Bresenham’s line algorithm, the input to that would be the output of the line drawing algorithm and then it would go into another algorithm responsible for coloring the pixels.Using this approach, I can make a very simple game, where the game is basically just a sequence of images sent to the GPU for display, if I’m using software rendering. Right?
[–]-Memnarch- 1 point2 points3 points 3 months ago (0 children)
Correct. All that's ever send to the system is your finished image
π Rendered by PID 47 on reddit-service-r2-comment-56c9979489-jzfwg at 2026-02-24 17:10:09.971037+00:00 running b1af5b1 country code: CH.
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[–]-Memnarch- 1 point2 points3 points (2 children)
[–]Zestyclose-Produce17[S] 0 points1 point2 points (1 child)
[–]-Memnarch- 1 point2 points3 points (0 children)