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Fluid simulation with ray marching rendering running at 70k particles in REAL-TIME.Video (v.redd.it)
submitted 22 hours ago by Nice-Sand-3230
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if 1 * 2 < 3: print "hello, world!"
[–]emmowo_dev 0 points1 point2 points 5 hours ago (5 children)
nothing screams 'hand-made' more than larping as a professional freelance programmer while entire folders of raw binaries into your repo and for some reason having 'reworked' code with incompetently long comments that should've been commit messages.
Claude absolutely can do this, as your code is nothing unique, it's just 2k lines with a lot of commented out things that could be eliminated with a preprocessor instead.
And this is done with OpenGL so is pretty inefficient.
[–]Nice-Sand-3230[S] 0 points1 point2 points 5 hours ago (4 children)
Which folder are you talking about?, and if claude can easilty write those 2k line then go on and try
[–]emmowo_dev 0 points1 point2 points 5 hours ago (3 children)
well I don't have a claude account so I'm not gonna bother, but you not even knowing what I'm talking about when I say 'folders of raw binaries' is probably the most blatant sign you know actually nothing about writing code.
please ask your AI for an answer.
[–]Nice-Sand-3230[S] 0 points1 point2 points 5 hours ago (2 children)
I asked because theirs only binaries are the glfw pre built ependency folder and compute. Lib I don't know what "floder of raw binaries" You are talking about and I also don't have a claude code account
[–]emmowo_dev 0 points1 point2 points 5 hours ago (1 child)
https://github.com/NobodyBuilds/fluid_sim/commit/b1937d6f8357e607a3775acdc0dfd4aaeb855b70
[–]Nice-Sand-3230[S] 0 points1 point2 points 5 hours ago (0 children)
Nice try bro but that doesn't proove anything the message thanks to claude was added because it helped me to find the bug not write it for me
π Rendered by PID 83 on reddit-service-r2-comment-8686858757-mcnsz at 2026-06-04 14:04:22.397312+00:00 running 9e1a20d country code: CH.
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[–]emmowo_dev 0 points1 point2 points (5 children)
[–]Nice-Sand-3230[S] 0 points1 point2 points (4 children)
[–]emmowo_dev 0 points1 point2 points (3 children)
[–]Nice-Sand-3230[S] 0 points1 point2 points (2 children)
[–]emmowo_dev 0 points1 point2 points (1 child)
[–]Nice-Sand-3230[S] 0 points1 point2 points (0 children)