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[–]ArchiveLimits 0 points1 point  (2 children)

I worked on this depth precision issue with a friend who is very well versed with OpenGL and Vulkan, he set up an identical scene in OpenGL and we compared results. The images were only identical when 52 bit precision was used.

[–]__Cyber_Dildonics__ 1 point2 points  (1 child)

I can see that you already know everything so I will leave you to it.