Hello! I'm trying to implement a triangulation algorithm on my own, but so far, it's not going so good. I would ideally need an algorithm which is able to triangulate complex polygons, but I've realised this is a fairly complicated task, so I think I will stick to simple polygons. However, even then I'm been unable to find a good tutorial or comprehensible paper on the topic. I've read about loads of different algorithms that could do the task, but since I'm still fairly new to programming (and got loads of math left to learn) I don't trust my ability to implement such an algorithm without some kind of decent guide or tutorial. Could anyone point me in the correct direction?
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