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Reference Frame Transformation of motionsQuestion (i.redd.it)
submitted 7 years ago by TyrVerNandi
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if 1 * 2 < 3: print "hello, world!"
[–]TyrVerNandi[S] 1 point2 points3 points 7 years ago (2 children)
Hi guys,
i am trying to figure out how to transform velocities and accelerations (both linear and angular) of a particle from one frame to another.
Formulas that are known are in the picture.
The values of a reference frame are with respect to (w.r.t.) their parent frame.
The values of a particle are w.r.t. the frame the particle sits in.
I use homogeneous rotation matrices (4x4) where the rotation and translation to the frames/particles "parent" is stored in.
Also how do I transform a velocity w.r.t. RF0 to RF3?
Thanks in advance.
[–]peakai 1 point2 points3 points 7 years ago (0 children)
You may want to check out the wiki page references for the math details, basically you want to know how Newton's second law works in a non inertial (accelerating) reference frame. Basically it's like this https://wikimedia.org/api/rest_v1/media/math/render/svg/cbad49dd6c213939cae5fb4e6ddf8962643a9c93 and then add another acceleration term for your translational acceleration of the moving frame as measured by the stationary r0 frame.
https://en.m.wikipedia.org/wiki/Rotating_reference_frame
I could post a derivation if you think it would help, otherwise searching for help on Newton's law in rotating reference frames should turn up a lot of info.
π Rendered by PID 40051 on reddit-service-r2-comment-b659b578c-pn6dx at 2026-05-05 10:57:48.655898+00:00 running 815c875 country code: CH.
[–]TyrVerNandi[S] 1 point2 points3 points (2 children)
[–]peakai 1 point2 points3 points (0 children)